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A bevy wrapper around the a andriyDev dodgy library to implement local collision avoidance | 0 ⭐️ |
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A prototype for SDF types and traits on top of bevy_math's primitives | 12 ⭐️ |
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Query the user in Bevy | 5 ⭐️ |
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A plugin for implementing picking up dynamic rigid bodies in Avian physics for the Bevy engine. Modeled after Half Life 2's gravity gun. | 47 ⭐️ |
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SDF ray marching in bevy | 28 ⭐️ |
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Customizable Bevy Engine GLTF loading through a trait | 10 ⭐️ |
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| A multi-mode camera for 2D vector games | 4 ⭐️ | |
| Contains shell.nix taylored to my usual direnv setup for bevy projects and the necessary linker and resolver settings as well as the dynamic_linking and wayland feature needed to run and re-compile fa... | 14 ⭐️ | |
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This template is a great way to get started on a new 2D Bevy game! | 468 ⭐️ |
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| 'Hello world' code for https://github.com/richelbilderbeek/bevy_tdd_book | 0 ⭐️ | |
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Implement player function in bevy | 22 ⭐️ |
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A falling sand physics simulation plugin for Bevy | 11 ⭐️ |
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General purpose 2D lighting for the Bevy game engine. | 300 ⭐️ |
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Animated GIF / WebP player for Bevy | 39 ⭐️ |
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Interactive Typst content creator using Vello and Bevy. | 255 ⭐️ |
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Allows the use of tray-icon to manipulate the system tray. | 2 ⭐️ |
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Plugin for tracking time | 0 ⭐️ |
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Parametric Modelling for Bevy using Truck CAD kernel. | 137 ⭐️ |
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Running a Bevy app in a Web Worker and interacting with HTML elements and the Bevy engine. | 65 ⭐️ |