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- | 0 ⭐️ |
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Simple chess engine + UI written in Rust using Bevy | 0 ⭐️ |
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- | 0 ⭐️ |
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some kind of snake in bevy(0.4) | 0 ⭐️ |
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- | 0 ⭐️ |
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The game that grows on itself | 0 ⭐️ |
learning bevy by implementing space invaders | 4 ⭐️ | |
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batufo game in rust using bevy. | 5 ⭐️ |
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Rust + Bevy game with ECS | 5 ⭐️ |
Maze using bevy | 1 ⭐️ | |
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- | 0 ⭐️ |
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Rust programming -> random generated Dungeon with Bevy engine | 17 ⭐️ |
a tetris in rust with bevy | 1 ⭐️ | |
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A reference implementation of a 2d platformer | 0 ⭐️ |
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- | 1 ⭐️ |
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Bomberman clone in Bevy | 72 ⭐️ |
A small pong game made with the Bevy engine | 0 ⭐️ | |
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CRONCHE | 0 ⭐️ |
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The old game of Dodger, in Rust/Bevy | 0 ⭐️ |
- | 1 ⭐️ | |
Totally Not Total War - a toy attempt at implementing Total War: Rome 2 in the bevy engine | 7 ⭐️ | |
Kurinji Input Map aims to decouple game play code from device specific input api. This is achieved by providing apis that allows you to map game actions to device input events instead of directly hand... | 51 ⭐️ | |
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Port of mrk-its/rust-robbo to bevy | 37 ⭐️ |
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- | 0 ⭐️ |
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Steering behavior flocking example in Bevy | 27 ⭐️ | |
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Bevy Book tutorial. Then adding to that. | 0 ⭐️ |
Evolving intelligent agents. Artificial life. | 3 ⭐️ | |
A Dwarf Fortress/Rimworld-like game written in Rust | 370 ⭐️ |