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some tests related to js and bevy interoperability | 0 ⭐️ |
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- | 1 ⭐️ |
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test for bevy_hanabi | 0 ⭐️ |
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A fractal that looks like a fern | 0 ⭐️ |
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A bevy asset loader for Everquest files | 2 ⭐️ |
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- | 0 ⭐️ |
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cell | 0 ⭐️ |
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- | 1 ⭐️ |
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Simple spatial hashing implementation for use in Bevy | 2 ⭐️ |
| - | 0 ⭐️ | |
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- | 0 ⭐️ |
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- | 1 ⭐️ |
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Book of shaders in rust and bevy | 0 ⭐️ |
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A game showing off Bevy & the Solar System | 1 ⭐️ |
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Automatically populate your system's parameters | 1 ⭐️ |
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- | 0 ⭐️ |
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Small application written in Rust in the Bevy game engine that is a showcase for optimal procedural terrain generation | 0 ⭐️ |
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This is just a basic game that's my first attempt at making something that feels like a game | 0 ⭐️ |
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- | 0 ⭐️ |
| POC for a 3D mini-golf game with Bevy | 0 ⭐️ | |
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- | 0 ⭐️ |
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Following a tutorial - snake made with Bevy | 1 ⭐️ |
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attempting to make a very simple multiplayer game using bevy and kettle11/tangle | 0 ⭐️ |
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A collection of Bevy programs created to reinforce learning of concepts taught in University | 0 ⭐️ |
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Conway's Game of Life with Bevy | 1 ⭐️ |
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It's a rouge like in the kitchen | 1 ⭐️ |
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- | 0 ⭐️ |
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This crate provides a way to specify your game objects in .ron formatted 'spec' files. | 1 ⭐️ |
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- | 0 ⭐️ |