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A network simulation written in rust | 0 ⭐️ |
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An indie game | 0 ⭐️ |
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An experiment to use Bevy to simulate an ocean using compute shaders and FFT. | 0 ⭐️ |
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Return to monke simulator | 5 ⭐️ |
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A voxel game made in rust, using the bevy game engine. | 0 ⭐️ |
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An addon for bevy_serialization_extras to enable urdf support | 2 ⭐️ |
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A short experiment with bevy to familiarize myself with the engine and its systemsby creating a space invaders "clone". | 0 ⭐️ |
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Rust crates/libraries for Minecraft bots, clients, and servers | 9 ⭐️ |
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A simple game built using Bevy + Rust. | 0 ⭐️ |
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Camera blurring post-processing effects for the Bevy game engine | 2 ⭐️ |
| Tile editor for creating tile maps to i.e DnD. Created in Rust with Bevy 0.12 | 0 ⭐️ | |
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Following https://www.youtube.com/watch?v=B6ZFuYYZCSY&list=PL2wAo2qwCxGDp9fzBOTy_kpUTSwM1iWWd&index=1 | 0 ⭐️ |
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Extends bevy_replicon with attribute-based visibility control | 11 ⭐️ |
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Fine-grained reactive framework for Bevy | 21 ⭐️ |
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Using Bevy to visualise IFC files | 0 ⭐️ |
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General purpose dual-contouring isosurface extraction, released as a Rust crate. | 2 ⭐️ |
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Simple 2d physics engine in Rust using Bevy | 0 ⭐️ |
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- | 1 ⭐️ |
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| Basic pong game made in bevy. | 0 ⭐️ |