A game of checkers written in bevy / rust | 1 ⭐️ | |
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Proof of concept for a 2d geometric arena shooter in Rust | 0 ⭐️ |
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A feature-poor rust library for creating incremental games. | 4 ⭐️ |
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pratone | 0 ⭐️ |
Best touhou space game in the universe | 0 ⭐️ | |
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Trying out bevy-engine with a classic cellular-automata project: Conway's Game of Life | 0 ⭐️ |
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A reinforcement learning environment for robotic sumo | 1 ⭐️ |
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A egui window that shows FPS :) | 0 ⭐️ |
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This is my version of Conways game of life that I built using Rust and Bevy | 0 ⭐️ |
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My first evolution simulation | 0 ⭐️ | |
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have you ever wanted to spawn a prefab in bevy | 1 ⭐️ |
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Isometric demo for the wfc_voxel crate. | 3 ⭐️ |
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Project I started to train myself on Rust programming and the Bevy engine. | 0 ⭐️ |
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Prototype 1 -- Rogue | 2 ⭐️ |
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A simple 3d editor for bevy at an early stage of development | 0 ⭐️ |
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An implementation of a 3.5 dnd rule set using rust and bevy | 0 ⭐️ |
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Example showing how to compute the aabb of a skinned mesh | 0 ⭐️ | |
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Skeletal Defender: Dungeon Siege, an entry to Jame Gam #26 | 0 ⭐️ |
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The client for an experimental rust game. Client built with Bevy game engine and tokio-tungstenite for websockets. | 1 ⭐️ |
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