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- | 0 ⭐️ |
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Demo application showcasing Rust WebAssembly using bevy+egui with automatic deployment to github-pages | 4 ⭐️ |
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- | 1 ⭐️ |
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- | 0 ⭐️ |
| A small bevy app to check if geo boolops are still broken / to experiment with possible solutions | 0 ⭐️ | |
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- | 0 ⭐️ |
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Bevy Plugin to draw polygonal meshes | 23 ⭐️ |
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the title | 0 ⭐️ |
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- | 0 ⭐️ |
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- | 3 ⭐️ |
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- | 0 ⭐️ |
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- | 0 ⭐️ |
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A particle life simulation written in Rust using Wgpu | 0 ⭐️ |
| A fun coinjar | 0 ⭐️ | |
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- | 0 ⭐️ |
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- | 0 ⭐️ |
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Learning bevy | 0 ⭐️ |
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- | 0 ⭐️ |
| Game for developers | 4 ⭐️ | |
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- | 1 ⭐️ |
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A 2d random maze game made by bevy and bevy_rapier. | 1 ⭐️ |
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- | 0 ⭐️ |
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- | 0 ⭐️ |
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A slime mold simulation written in Rust with Wgpu | 0 ⭐️ |
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contains plugins/systems to make serialization/deserialization with bevy smoother | 18 ⭐️ |
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- | 0 ⭐️ |
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- | 0 ⭐️ |
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- | 1 ⭐️ |
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A little sprite-based simulation game in Bevy | 0 ⭐️ |
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- | 0 ⭐️ |
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- | 0 ⭐️ |
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- | 0 ⭐️ |
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- | 0 ⭐️ |
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testing wasm game deploys to web | 1 ⭐️ |
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- | 0 ⭐️ |
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Maybe let's make a video game? | 0 ⭐️ |
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- | 0 ⭐️ |
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- | 0 ⭐️ |
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Cross-platform implementation of tic tac toe, runs on windows, linux and andorid | 1 ⭐️ |
| implementing some boids in bevy. hopefully figuring out multithreading or maybe even GPU compute (unlikely as I am the dum) | 0 ⭐️ | |
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- | 0 ⭐️ |
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testing 3d game foxtrot | 0 ⭐️ |
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- | 0 ⭐️ |
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- | 0 ⭐️ |
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- | 0 ⭐️ |
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2d Raymarching in Bevy. Very Basics. | 11 ⭐️ |
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- | 0 ⭐️ |