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A little sprite-based simulation game in Bevy | 0 ⭐️ |
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testing wasm game deploys to web | 1 ⭐️ |
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Maybe let's make a video game? | 0 ⭐️ |
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Cross-platform implementation of tic tac toe, runs on windows, linux and andorid | 1 ⭐️ |
| implementing some boids in bevy. hopefully figuring out multithreading or maybe even GPU compute (unlikely as I am the dum) | 0 ⭐️ | |
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testing 3d game foxtrot | 0 ⭐️ |
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2d Raymarching in Bevy. Very Basics. | 12 ⭐️ |
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A bevy plugin that creates a popup and logs to error on panic. | 35 ⭐️ |
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Trying out bevy | 0 ⭐️ |
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A new way to build User Interfaces on top of BevyUI. | 4 ⭐️ |
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Blackjack made in rust | 0 ⭐️ |
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Prototype for item & building editor for "Verdant's edge", a game I'm working on. | 1 ⭐️ |
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| 🚀 A universe in progress | 12 ⭐️ | |
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rust, bevy | 0 ⭐️ |
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A bevy prototype for a powder toy/falllingsand-esque multiplayer game | 0 ⭐️ |
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| A bevy project | 0 ⭐️ | |
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A very simple flying camera plugin for bevy. Mainly so I don't have to rewrite it every time :P. | 1 ⭐️ |
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Data type for storing generic data on a virtual path tree hierarchy. The data is stored in memory, this is not OS file system abstraction, but immitation | 3 ⭐️ |
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