| Programmable RTS | 5 ⭐️ | |
| A reimplementation of some of the datastructures used in the minecraft mod. | 1 ⭐️ | |
| mvc [model-view-capture] a rust program to view 3d model and capture snapshot of them | 1 ⭐️ | |
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voxel engine written in bevy (probs wont finish this) | 0 ⭐️ |
| A research project with the goal of seeing how fast a game like Rimworld could be if properly optimized. | 0 ⭐️ | |
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3D Diffusion Limited Aggregation Simulation in Rust/Bevy | 5 ⭐️ |
| Render layer bug example for capturing mouse events | 0 ⭐️ | |
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A simple trainer app for rhythm gamers. | 1 ⭐️ |
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Bits made with the bevy game engine | 0 ⭐️ |
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| this is just a testing ground for rs_physics | 0 ⭐️ | |
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Interactive sorting simulator built using the bevy game engine | 0 ⭐️ |
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Simple 2d tennis game. Rust + Bevy | 0 ⭐️ |
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This project contains a demo which illustrates how to add custom text onto the faces of a cube | 0 ⭐️ |
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A utility AI library for Bevy Engine. | 1 ⭐️ |
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| Artificial Intelligence Playground - a place to experiment with game AI algorithms, implemented as Bevy run-time editor | 0 ⭐️ | |
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An experimental Bevy plugin designed for dead-simple 2D kinematic-body collision. | 0 ⭐️ |
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Bevy Playground | 0 ⭐️ |
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the godot 2d tutorial game re-made in bevy | 0 ⭐️ |
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Basic menu setup for separate mode and clients in Lightyear | 8 ⭐️ |
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This is my Junior Independent Study where I am trying to build a ray tracer that fully runs on the GPU. | 0 ⭐️ |
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Simple Pong game made quickly in Rust using the Bevy Crate (version 0.15.1) | 0 ⭐️ |
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Watch the commits roll in as I try and make my own Minecraft | 0 ⭐️ |
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| A Bevy version of Space Invaders, fully developed in Rust. | 0 ⭐️ | |
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