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- | 0 ⭐️ |
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Experimental 2D engine designed for SNES style RPG games | 0 ⭐️ |
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Playground for procedural meshes (mainly terrain) | 0 ⭐️ |
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Experimenting with terrain rendering using bevy engine | 0 ⭐️ |
| - | 0 ⭐️ | |
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A tile moving game, but for making food | 0 ⭐️ |
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- | 1 ⭐️ |
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Sketch application identifies images by image classification using machine learning and suggests images for reference. | 0 ⭐️ |
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learning the bevy engine | 0 ⭐️ |
| - | 0 ⭐️ | |
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Rust Invaders is a rust game developed with Bevy Engine | 0 ⭐️ |
| A (slightly over engineered) game made with Bevy | 0 ⭐️ | |
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An old classic but in Bevy | 0 ⭐️ |
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- | 0 ⭐️ |
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Playground for some dabbling in gamedev | 0 ⭐️ |
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A simple camera for properly displaying tile-based low resolution pixel perfect 2D games in bevy. | 22 ⭐️ |
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A little map creator with load and save functionality in Bevy Engine | 0 ⭐️ |
| - | 0 ⭐️ | |
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- | 0 ⭐️ |
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Metroidvania Engine Made in Bevy Engine (Rust) | 0 ⭐️ |
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- | 0 ⭐️ |
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A game involving physics mechanics built in rust/wasm for a physics final. | 0 ⭐️ |
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testing rust sph implementation | 0 ⭐️ |
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- | 0 ⭐️ |
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- | 0 ⭐️ |
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- | 0 ⭐️ |
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- | 0 ⭐️ |
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ECS-friendly ldtk plugin for bevy, leveraging bevy_ecs_tilemap | 866 ⭐️ |
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- | 0 ⭐️ |
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- | 0 ⭐️ |
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- | 0 ⭐️ |
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- | 1 ⭐️ |
| - | 0 ⭐️ | |
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Game of Life implemented with Bevy in Rust | 0 ⭐️ |
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Real-world terrain rendering prototype built in Rust with Bevy, developed as part of my Bachelor thesis on large-scale GPU terrain systems. | 217 ⭐️ |
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bevy で作るスネークゲーム | 0 ⭐️ |
| - | 2 ⭐️ | |
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- | 0 ⭐️ |
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- | 0 ⭐️ |
| - | 0 ⭐️ | |
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- | 0 ⭐️ |
| - | 0 ⭐️ | |
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- | 0 ⭐️ |
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Space invades made with rust | 0 ⭐️ |
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- | 0 ⭐️ |
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- | 0 ⭐️ |
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A scene with simple controls made while learning Bevy. | 0 ⭐️ |
| - | 0 ⭐️ | |
| A reimplementation of the classic snake clone 'Tausendfuß' from the Colour Genie EG2000 | 10 ⭐️ | |
| Roguelike RPG game | 0 ⭐️ |