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https://bugolmao.itch.io/bevy-jam-7 | 2 ⭐️ |
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CIS4914 Senior Project for Team: Conjunction Crew, in collaboration with the UF MAE Small Satellite Group | 2 ⭐️ |
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Offline-first, peer-to-peer game engine SDK in Rust | 2 ⭐️ |
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A simple instanced material. | 8 ⭐️ |
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A modular asset server with support for OAuth/CDNs/presigned URLs and multiple file backends, meant for serving game assets. | 9 ⭐️ |
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A simple ball physics solver written in rust | 0 ⭐️ |
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3D airspace tracker for FLL (Fort Lauderdale-Hollywood International Airport) — built on the Luftraum framework | 0 ⭐️ |
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advanced programming project | 0 ⭐️ |
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node graph editor for data (video) pipelines | 0 ⭐️ |
| - | 0 ⭐️ | |
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Real AI integration with Bevy using Kalosm. | 1 ⭐️ |
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- | 0 ⭐️ |
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This repository is a Rust-based event-driven simulation | 0 ⭐️ |
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- | 0 ⭐️ |
| Code intelligence graph - MCP server for knowledge management with Neo4j | 5 ⭐️ | |
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A remake of my 2d platformer game built in bevy-rs | 0 ⭐️ |
| A game about cults, using the Bevy engine in Rust | 0 ⭐️ | |
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- | 1 ⭐️ |
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Procedural lightning generation system for Bevy game engine | 0 ⭐️ |
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- | 0 ⭐️ |
| Reactive Extensions for Bevy | 23 ⭐️ | |
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- | 0 ⭐️ |
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A comprehensive game controller support module for Bevy | 8 ⭐️ |
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A VTT Application to challenge the likes of Arkenforge | 8 ⭐️ |
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Small Bevy app that does nothing | 0 ⭐️ |
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Set the window icon of your bevy game. | 0 ⭐️ |
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A work-in-progress bare metal wordle clone | 0 ⭐️ |
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Prototype Visual Novel (VN) engine built in Rust+Bevy (Bevy+VN=Bevian) | 0 ⭐️ |
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Conway's Game of Life implemented in rust using bevy. | 0 ⭐️ |
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A layout engine built on pure ECS using Bevy | 49 ⭐️ |
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- | 0 ⭐️ |
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sprite color flash system for Bevy (demo) | 1 ⭐️ |
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- | 0 ⭐️ |
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- | 0 ⭐️ |
| - | 0 ⭐️ | |
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- | 0 ⭐️ |
| AoE Clone | 0 ⭐️ | |
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N-body simulation using Near-Earth Objects (NEOs) as datapoints | 0 ⭐️ |
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ADS-B data visualized with Bevy | 0 ⭐️ |
| A WIP 2D rocketry game made for Hack Club Flavortown. | 0 ⭐️ | |
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Environment scattering tools and shaders/materials that prioritize visual fidelity/artistic freedom, a declarative API and modularity. | 73 ⭐️ |
| Experimenting with Rust game development | 0 ⭐️ | |
| A Sokoban inspired puzzle game. | 1 ⭐️ | |
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A rendering plugin for the game engine Bevy. | 0 ⭐️ |
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Control Discord Rich Presence in Bevy | 1 ⭐️ |
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Map editor for Mega Splat Party | 1 ⭐️ |
| - | 0 ⭐️ | |
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- | 0 ⭐️ |
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- | 1 ⭐️ |
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ARCHIVED — Moved to AreteDriver/arcade/eve-rebellion | 0 ⭐️ |