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- | 0 ⭐️ |
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study artwork "moving_cells_01" / bevy 0.16 | 0 ⭐️ |
| - | 0 ⭐️ | |
| - | 0 ⭐️ | |
| My try at recreating pong in rust (WIP) | 0 ⭐️ | |
| Tower Defence игра в пиксельной стилистике на Bevy | 22 ⭐️ | |
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- | 0 ⭐️ |
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study artwork "stairs_01" / bevy 0.16 | 0 ⭐️ |
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- | 0 ⭐️ |
| - | 0 ⭐️ | |
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a very simple implementation of a doubly connected edge list (DCEL) or half-edge data structure (HEDS, HDS) written in Rust | 0 ⭐️ |
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3D Companion Project | 0 ⭐️ |
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- | 0 ⭐️ |
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- | 0 ⭐️ |
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- | 0 ⭐️ |
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A 2 Dimensional starship game in Rust language | 0 ⭐️ |
| - | 0 ⭐️ | |
| - | 1 ⭐️ | |
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Visualization of Factory 2.0 using MC | 2 ⭐️ |
| - | 0 ⭐️ | |
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- | 0 ⭐️ |
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A remake of a class space invader game with my tweaks | 0 ⭐️ |
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- | 0 ⭐️ |
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- | 0 ⭐️ |
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- | 0 ⭐️ |
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- | 0 ⭐️ |
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- | 0 ⭐️ |
| - | 0 ⭐️ | |
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- | 9 ⭐️ |
| - | 0 ⭐️ | |
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Mre for mr peri | 1 ⭐️ |
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- | 0 ⭐️ |
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- | 0 ⭐️ |
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- | 0 ⭐️ |
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A bevy package that contains services for parent child components | 0 ⭐️ |
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A top-down stealth game where you use darkness to your advantage | 2 ⭐️ |
| - | 0 ⭐️ | |
| - | 0 ⭐️ | |
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- | 0 ⭐️ |
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- | 0 ⭐️ |
| - | 0 ⭐️ | |
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Experimental physics based character controller & procedural animation | 7 ⭐️ |
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- | 0 ⭐️ |
| Simple sine wave animation in Rust and Bevy | 0 ⭐️ | |
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- | 0 ⭐️ |
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- | 0 ⭐️ |
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- | 0 ⭐️ |
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- | 0 ⭐️ |
| - | 0 ⭐️ | |
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Testing using the Bevy CLI with bacon to watch for changes | 0 ⭐️ |