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This is an implementation of the extended difference of gaussian algorithm proposed by winnemoeller. The implementation is inspired by Acerolas unity plugin. | 0 ⭐️ |
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Simple test to efficiently create a voxel plot (with opacity) in bevy/rust. | 0 ⭐️ |
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- | 0 ⭐️ |
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Final project for Algorithms and Data Structures class. | 0 ⭐️ |
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A Bevy game using Bevy v0.15.3 | 0 ⭐️ | |
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Flappy Bird clone in Rust, built with Bevy for learning game development. | 0 ⭐️ |
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- | 1 ⭐️ |
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Support for non-xdg clients like layer shell, session lock in Bevy by implementing Smithay Client Toolkit (sctk) | 2 ⭐️ |
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- | 0 ⭐️ |
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Add observers to your bundles | 2 ⭐️ |
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Space Invaders in Rust — A Retro Arcade Classic Re-imagined | 0 ⭐️ |
Implements some of the Mazes from the 'Mazes for Programmers' book using Rust / Bevy | 0 ⭐️ | |
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compiles to wasm you say | 0 ⭐️ | |
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- | 0 ⭐️ |
The classic game of Pong, built in Rust with Bevy | 0 ⭐️ | |
A Factory game | 0 ⭐️ | |
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A plugin that kills your cache, but makes the Bevy scheduler go brrr | 3 ⭐️ |
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physics engine | 1 ⭐️ |
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- | 0 ⭐️ |
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A simple scrollbar crate for bevy | 0 ⭐️ |
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cheap copy of android hill-climb racing for learning game dev and to stuff | 0 ⭐️ |
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- | 0 ⭐️ |
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Dynamic Bricks with Bevy | 0 ⭐️ |
- | 1 ⭐️ | |
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- | 0 ⭐️ |
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2D rogue like zombie survivor targetting web/native with decentralized online | 0 ⭐️ |
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- | 0 ⭐️ |
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