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A Card game pulished on itch.io | 0 ⭐️ |
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Template for creating bevy games with multi-platform support. | 0 ⭐️ |
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The universe is constantly expanding and our star is dying. The only way to survive is to create a stellar engine and tranverse to the centre of the universe. | 0 ⭐️ |
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A game jam about building connections | 0 ⭐️ |
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The goal of this project is to create a classic rougelike inspired game in Rust using bevy. | 0 ⭐️ |
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A rust + bevy implementation of the Nothing Game | 0 ⭐️ |
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A bevy engine plugin for loading magica voxel files directly in bevy as usable meshes. | 34 ⭐️ |
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Game demo for Ryan Thomas' "A Time to Kill" / "A Time to Heal" | 0 ⭐️ |
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Utility AI / life simulation experiment with Rust & Bevy | 1 ⭐️ |
| Try to experiment and to understand bevy | 0 ⭐️ | |
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A version of the 1D Pacman game. | 0 ⭐️ |
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statesAndCollisions | 0 ⭐️ |
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A Rust remake of the Atari game warlords using the Bevy game engine. | 0 ⭐️ |
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Minimum Viable Playground | 0 ⭐️ |
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| First game on bevy engine | 0 ⭐️ | |
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Threedex or 3D example scene development, for eventual advanced VStream avatar; and provide a cel shaded room and model base toolkit that may become a project for more than just me | 1 ⭐️ |