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A sprouting integration of the Firewheel audio engine | 57 ⭐️ |
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A generic level editor to quickly sketch out levels that can be exported to other engines. | 0 ⭐️ |
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An exploration of mesh generation from vertex graphs | 0 ⭐️ |
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TrenchBroom integration, .map, and .bsp loading for Bevy | 76 ⭐️ |
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A Minecraft-inspired Bevy game | 58 ⭐️ |
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- | 0 ⭐️ |
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Define mesh-based VFX in RON files and load them into bevy | 23 ⭐️ |
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Visual Novel Plugin for Bevy | 8 ⭐️ |
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A Bevy Plugin for Fog of War. | 12 ⭐️ |
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A desktop companion that you can knock around with your mouse. | 1 ⭐️ |
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A straightforward stateful input manager for the Bevy game engine. | 828 ⭐️ |
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Cheap, fast, mostly unique identifiers designed for Bevy. | 9 ⭐️ |
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Generic Model/View framework designed for Bevy and Moonshine save system. | 13 ⭐️ |
Proof-of-concept time-travel debugger for the Bevy game engine, built using Rerun. | 354 ⭐️ | |
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A map editor for the bevy game engine | 41 ⭐️ |
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bullet hell genre game (made with bevy to learn more about benefits of ecs) | 0 ⭐️ |
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A starter template for physics based, 2D, space shooter games made with Bevy. Uses popular Bevy plugins in the ecosystem. | 1 ⭐️ |
- | 0 ⭐️ | |
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Asset-oriented UI framework for Bevy | 74 ⭐️ |
Classic Tetris (NES Tetris) built using the Bevy engine. | 1 ⭐️ | |
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A html lite parser intended for use with the bevy game engine | 4 ⭐️ |
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- | 0 ⭐️ |
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Bevy implementation of `project graph`. | 0 ⭐️ |
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A low-latency multiplayer action game, showcasing how to implement p2p connections and rollback networking in a web browser. | 131 ⭐️ |
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- | 0 ⭐️ |
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- | 0 ⭐️ |
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Event sequencing for the Bevy engine | 0 ⭐️ |
Grid utilities to manipulate 2d & 3d grid data | 0 ⭐️ | |
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A puzzle game reminiscent of old school printed circuit board design software | 47 ⭐️ |
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Hexagonal tools lib in rust | 334 ⭐️ |
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- | 0 ⭐️ |
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- | 0 ⭐️ |
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- | 20 ⭐️ |
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headless bevy The Bazaar clone | 1 ⭐️ |
GPU-based fluid simulation in pure Rust. With intent to make a game engine inspired by Noita | 12 ⭐️ | |
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- | 0 ⭐️ |
Project Z: Learning gamedev with bevy engine and ECS | 0 ⭐️ | |
Polyline Rendering for Bevy | 192 ⭐️ | |
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A simple asynchronous runtime for executing async coroutines in the bevy engine. | 75 ⭐️ |
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🎆 CPU-driven, batch-rendered particle system for the Bevy game engine. | 50 ⭐️ |
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Math, geometric and interpolation utilities to make bevy programmers happier. | 5 ⭐️ |
- | 0 ⭐️ | |
A watermelon game built on Bevy. | 0 ⭐️ | |
Bevy plugin for the GGRS P2P rollback networking library. | 326 ⭐️ | |
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- | 0 ⭐️ |
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- | 1 ⭐️ |
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- | 0 ⭐️ |
A reimplementation of the classic snake clone 'Tausendfuß' from the Colour Genie EG2000 | 8 ⭐️ | |
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- | 1 ⭐️ |
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- | 0 ⭐️ |