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Fishing game in rust with bevy | 20 ⭐️ |
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Crate home for game dev crates used by Cobalt Reactor | 1 ⭐️ |
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Combinatorial maps implementation for meshing applications | 11 ⭐️ |
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a dnd game dice roller and character sheet editor | 0 ⭐️ |
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Create animated creatures with code and math | 0 ⭐️ |
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World Space Egui interfaces in bevy with interactions powerd by bevy-suis | 1 ⭐️ |
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- | 0 ⭐️ |
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I made snake in Bevy using 100% Rust! | 0 ⭐️ |
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3d Gif effect generator | 0 ⭐️ |
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Rust implementation of inverse and forward kinematic solutions for six-axis industrial robots with a parallel base and spherical wrist. | 31 ⭐️ |
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old project archive | 0 ⭐️ |
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ゲームエンジンBevyで作られたクリックゲーム | 0 ⭐️ |
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- | 0 ⭐️ |
| 「tig」も「tag」も和訳は「鬼ごっこ」だそうです。よくある逃げ回ってドットをすべて拾ったらステージクリアなゲーム。 | 5 ⭐️ | |
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A collection of tools for working with Just Cause 2 content. | 5 ⭐️ |
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pixelate art with voronoi | 0 ⭐️ |
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Rust Planet and Story Generator | 0 ⭐️ |
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Face tracking eyes written in Rust | 0 ⭐️ |
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Spectacular life simultation | 1 ⭐️ |
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Space Invaders - Why not | 4 ⭐️ |
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fork of https://github.com/RichoDemus/bevy-console | 1 ⭐️ |
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- | 8 ⭐️ |
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a midi tracker for linux powered handheld retro emulation handhelds | 0 ⭐️ |
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| What is it? Not sure yet- looks like it's gonna be a bit like Asteroids. | 0 ⭐️ | |
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Joint Motors for Avian 3D | 3 ⭐️ |
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- | 0 ⭐️ |
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game jam entry (not very committed) | 0 ⭐️ |
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- | 0 ⭐️ |
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A very simple scoreboard plugin for Bevy | 0 ⭐️ |
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A very simple pause plugin for Bevy | 3 ⭐️ |
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Random utility stuff for bevy for my personal use. You're welcome to use it, too, if you like. | 4 ⭐️ |
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Our submission for the bevy game jam 5 | 0 ⭐️ |
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On a starry night, in a field, shooting stars fall from the sky...and Ferris (and his friends) compete to catch them. | 14 ⭐️ |
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- | 0 ⭐️ |
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- | 1 ⭐️ |
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- | 0 ⭐️ |
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The successor to MMOSG | 0 ⭐️ |
| A collaborative blackboard, ideal for simple sketches during online meetings | 164 ⭐️ | |
| - | 0 ⭐️ | |
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- | 0 ⭐️ |
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- | 0 ⭐️ |
| Hornvale is an experimental zero-player roguelike game. | 0 ⭐️ | |
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Game with procedural world gen and branching NPC dialogue | 11 ⭐️ |
| - | 0 ⭐️ | |
| Tile implementation of the Wave Function Collapse applied to 3D objects | 0 ⭐️ |