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magic cube, made using bevy 0.13 | 0 ⭐️ |
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- | 1 ⭐️ |
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A small extension crate for plugins that want to check for dependencies | 0 ⭐️ |
| EDA Schematic Capture and Simulation powered by NgSpice | 6 ⭐️ | |
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A terrain and scene editor for bevy | 20 ⭐️ |
| - | 0 ⭐️ | |
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A UI plugin for creating drop-in UI toasts | 1 ⭐️ |
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A Bevy CombinatorSystem extension for systems that output Result types | 0 ⭐️ |
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cooler tracker | 0 ⭐️ |
| - | 0 ⭐️ | |
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- | 0 ⭐️ |
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- | 0 ⭐️ |
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- | 1 ⭐️ |
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Test project in preparation of bevy game jam 5 | 0 ⭐️ |
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- | 0 ⭐️ |
| An Rust UI framework | 65 ⭐️ | |
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- | 0 ⭐️ |
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- | 0 ⭐️ |
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Rust-based re-imagining of Deadlock 2 | 0 ⭐️ |
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- | 1 ⭐️ |
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- | 0 ⭐️ |
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- | 0 ⭐️ |
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- | 0 ⭐️ |
| - | 0 ⭐️ | |
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Basic animated text plugin for Bevy | 0 ⭐️ |
| - | 0 ⭐️ | |
| User friendly spring impulses | 1 ⭐️ | |
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- | 0 ⭐️ |
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Steering Behaviors for Bevy | 0 ⭐️ |
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- | 0 ⭐️ |
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voxel game in rust | 0 ⭐️ |
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- | 0 ⭐️ |
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- | 5 ⭐️ |
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- | 0 ⭐️ |
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Billboard text and texture support for bevy | 104 ⭐️ |
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- | 0 ⭐️ |
| - | 0 ⭐️ | |
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- | 0 ⭐️ |
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Rust game | 0 ⭐️ |
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A camera system for the Bevy game engine using rantz_spatial2d. Heavily inspired by the Love2D plugin STALKER-X. | 2 ⭐️ |
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A 2d transform system for the Bevy game engine that supports Transform propagation controls. | 2 ⭐️ |
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A simple Rust library for generating random values using fastrand for Bevy | 3 ⭐️ |
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Demo how to work with code generation when working with maps and map editor like LDtk | 0 ⭐️ |
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- | 0 ⭐️ |
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Demo how to work with code generation when working with maps and map editor like Tiled | 0 ⭐️ |
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- | 0 ⭐️ |
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- | 0 ⭐️ |
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- | 0 ⭐️ |
| A voxel-based game | 0 ⭐️ | |
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A 2D tile-based Bevy game template | 6 ⭐️ |