| Simple event-based client-server networking library for Bevy | 8 ⭐️ | |
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- | 0 ⭐️ |
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- | 0 ⭐️ |
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hybrid FPS TPS bevy game | 0 ⭐️ |
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game development using the Amethyst game engine in Rust | 0 ⭐️ |
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A LocalStorage asset reader for Bevy. | 0 ⭐️ |
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- | 0 ⭐️ |
| A simple cli connect4 game written in rust | 0 ⭐️ | |
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A Neat AI which tries to play a maze game written in rust and bevy | 0 ⭐️ |
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Super mario in bevy | 4 ⭐️ |
| simple Sokoban in Rust for learning purpose | 0 ⭐️ | |
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Computer science project | 0 ⭐️ |
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- | 0 ⭐️ |
| Monopoly logic in Rust, graphics in Bevy, and UI with egui! | 0 ⭐️ | |
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A Marble Race-like non-interactive simulation game. | 4 ⭐️ |
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Matrix effect in bevy | 5 ⭐️ |
| - | 0 ⭐️ | |
| Puzzle walking sim made with Bevy | 2 ⭐️ | |
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Dodge the circles game, press space to start! | 0 ⭐️ |
| Experiment with rust and the bevy game engine | 0 ⭐️ | |
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A little mesh raycasting plugin for Bevy | 338 ⭐️ |
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- | 0 ⭐️ |
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A non-destructive image creator/editor, built on the bevy game engine | 2 ⭐️ |
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- | 0 ⭐️ |
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- | 2 ⭐️ |
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Zenga Rust Bevy Pong | 0 ⭐️ |
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WIP portfolio | 0 ⭐️ |
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Event listening, bubbling, and callbacks | 183 ⭐️ |
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Picking and pointer events for Bevy | 842 ⭐️ |
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- | 0 ⭐️ |
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- | 0 ⭐️ |
| POC utterly bad screen touch of spinning game implemented in Bevy the engine. Shader driven compositing! | 0 ⭐️ | |
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3D Diffusion Limited Aggregation Simulation in Rust/Bevy | 5 ⭐️ |
| visual programming and dsp playground | 133 ⭐️ | |
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- | 0 ⭐️ |
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- | 3 ⭐️ |
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- | 0 ⭐️ |
| - | 4 ⭐️ | |
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- | 0 ⭐️ |
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a very simple implementation of a doubly connected edge list (DCEL) or half-edge data structure (HEDS, HDS) written in Rust | 0 ⭐️ |
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- | 0 ⭐️ |
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A simply Bevy game demonstrating how to use Rush. | 2 ⭐️ |
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Bevy Labyrinth Game | 0 ⭐️ |
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Repro case for gilrs x steam input crash | 0 ⭐️ |
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Experimental Desktop Graphical client to Valence Server | 0 ⭐️ |
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Small Asteroids like game in Bevy - Learning the ropes! | 1 ⭐️ |
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Verlet integration in Rust | 0 ⭐️ |