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- | 0 ⭐️ |
- | 0 ⭐️ | |
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A blocks demo using handtracking | 5 ⭐️ |
- | 0 ⭐️ | |
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A velocity-based falling sand simulation built with Rust and Bevy | 22 ⭐️ |
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Trying out the bevy engine | 0 ⭐️ |
- | 0 ⭐️ | |
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- | 0 ⭐️ |
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- | 0 ⭐️ |
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The classic game of snake, but the game can play itself! Reimplemented in Bevy 0.13. | 0 ⭐️ |
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Explicitly set sprite layers for sprites in Bevy games. | 17 ⭐️ |
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A WIP side-view tower defense game. | 0 ⭐️ |
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- | 0 ⭐️ |
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Tentacle Wars but my first foray into Bevy + wpgu | 1 ⭐️ |
The first compute-centric vector graphic video game | 68 ⭐️ | |
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- | 0 ⭐️ |
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Bevy asset loader for JPEG 2000 | 0 ⭐️ |
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This is a plugin that supports Japanese input with bevy_egui | 3 ⭐️ |
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On-screen diagnostics | 104 ⭐️ |
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🦀 Control a now blue circle with wasd/arrow keys (intense gameplay) | 29 ⭐️ |
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a minimal bevy app, showing issue with avian where spawn objects are disappearing | 1 ⭐️ |
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The intro for all of my games, now written in rust | 1 ⭐️ |
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- | 0 ⭐️ |
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- | 0 ⭐️ |
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- | 0 ⭐️ |
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A rounded box shape for Bevy | 9 ⭐️ |
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- | 0 ⭐️ |
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- | 0 ⭐️ |
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就是个单纯读一读英语文档练练手而已,不过这里面对于Rust的编译优化选项值得学习。 | 0 ⭐️ |
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A plane cut material for bevy | 9 ⭐️ |
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- | 1 ⭐️ |
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Round UI nodes for Bevy | 7 ⭐️ |
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A small, plugin-less utility library making it easier to work with reflection in bevy. | 4 ⭐️ |
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- | 0 ⭐️ |
Bevy support for Bevy | 0 ⭐️ | |
Koe's Bevy toolkit | 11 ⭐️ | |
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- | 1 ⭐️ |
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Apply a pixelation effect to any Bevy mesh or scene without post-processing. | 84 ⭐️ |
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A toon shader that looks like the one used for characters in The Legend of Zelda: The Wind Waker | 56 ⭐️ |
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- | 0 ⭐️ |
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- | 0 ⭐️ |
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Bevy engine + miniquad render plugin | 38 ⭐️ |
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Literally pointless 2D game | 0 ⭐️ |
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Primitives and examples for integrating bevy_ecs with signals | 4 ⭐️ |
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- | 0 ⭐️ |
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- | 6 ⭐️ |
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A bevy plugin to make spatial queries easy and performant. | 5 ⭐️ |
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Experimental Bevy <-> Kira integration crate | 9 ⭐️ |
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- | 0 ⭐️ |
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- | 0 ⭐️ |