| Fork of `bevy_audio` to allow audio processing | 0 ⭐️ | |
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View and edit minecraft worlds | 0 ⭐️ |
| GPU-based fluid simulation in pure Rust. With intent to make a game engine inspired by Noita | 18 ⭐️ | |
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Rust demo example | 0 ⭐️ |
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OW2 game overlay with additional features | 0 ⭐️ |
| - | 0 ⭐️ | |
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Experimental physics based character controller & procedural animation | 7 ⭐️ |
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Library for creating Goldberg polyhedron with icosahedral symmetry focused on numerical precision and low memory usage. | 2 ⭐️ |
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Experience the true horrors of networking! | 1 ⭐️ |
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- | 0 ⭐️ |
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- | 10 ⭐️ |
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figuring out tilemaps/platforming physics in bevy | 0 ⭐️ |
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Bevy learning | 0 ⭐️ |
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- | 0 ⭐️ |
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- | 8 ⭐️ |
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Simulating space | 0 ⭐️ |
| - | 0 ⭐️ | |
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- | 0 ⭐️ |
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- | 0 ⭐️ |
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- | 0 ⭐️ |
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A particle physics simulator written in Rust with Bevy | 0 ⭐️ |
| - | 0 ⭐️ | |
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- | 0 ⭐️ |
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- | 0 ⭐️ |
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- | 0 ⭐️ |
| A plugin that enables a subset of entity relationship features for bevy | 156 ⭐️ | |
| Render Dog | 0 ⭐️ | |
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- | 1 ⭐️ |
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- | 1 ⭐️ |
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- | 0 ⭐️ |
| A satellite tracker | 0 ⭐️ | |
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A command line blackjack game written in Rust using Bevy ECS | 0 ⭐️ |
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- | 0 ⭐️ |
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- | 0 ⭐️ |
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- | 0 ⭐️ |
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A karaoke lyric editor using Rust and Bevy Engine. | 0 ⭐️ |
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Safe Rust bindings for the Poisson Surface Reconstruction algorithm implemented by Michael Kazhdan. | 2 ⭐️ |
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Run code on the app from far away. | 3 ⭐️ |
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Let's explore the stars. | 0 ⭐️ |
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A brutal survival climbing game on the Solana blockchain. | 7 ⭐️ |
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- | 0 ⭐️ |
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- | 0 ⭐️ |
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my first godot project | 0 ⭐️ |
| A bevy game. | 0 ⭐️ | |
| Voxel village defense game | 38 ⭐️ | |
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Migration of multiplayer-fps from Zone01 Dakar Gitea | 0 ⭐️ |
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- | 0 ⭐️ |
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A Solana-powered tower defense game built in Rust with Bevy. Deploy towers, defend against waves, and interact with the blockchain in real-time | 10 ⭐️ |
| Experimenting with Conway's Game of Life in Rust/Bevy | 0 ⭐️ | |
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- | 0 ⭐️ |