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Roguelike game using Rust and the Bevy engine | 245 ⭐️ |
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2D Online Rogue Like Engine | 3 ⭐️ |
| New world powered by Bevy. | 0 ⭐️ | |
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A Bevy plugin for Flash Animation | 53 ⭐️ |
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Asset-oriented UI framework for Bevy | 80 ⭐️ |
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A game about herding cats | 2 ⭐️ |
| Overengineered RTS | 0 ⭐️ | |
| Bevy-based Visual Novel game engine with a custom theatre-script like language with advanced customization features. | 15 ⭐️ | |
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Define mesh-based VFX in RON files and load them into bevy | 24 ⭐️ |
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Social VR Game | 24 ⭐️ |
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A simple 2d shooter written in Rust using Bevy | 0 ⭐️ |
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- | 0 ⭐️ |
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Port of libgdx super jumper game to bevy | 0 ⭐️ |
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Standard protocol for loading and saving hanabi particle effects | 2 ⭐️ |
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- | 0 ⭐️ |
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- | 6 ⭐️ |
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A bevy plugin for rendering texture atlas icons | 2 ⭐️ |
| - | 0 ⭐️ | |
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Conway's Game of Life implemented in rust using bevy. | 0 ⭐️ |
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Procedurally generated 3D fractal trees in the Bevy game engine | 20 ⭐️ |
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ADS-B data visualized with Bevy | 0 ⭐️ |
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- | 1 ⭐️ |
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A rendering plugin for the game engine Bevy. | 0 ⭐️ |
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- | 0 ⭐️ |
| A lightweight visual novel game engine written in Rust. (一个用 Rust 编写的轻量级视觉小说游戏引擎) | 76 ⭐️ | |
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Collection of tools to make developing 2d games in bevy _delight_ful. | 0 ⭐️ |
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Motion matching enables characters to smoothly transition between animations by finding the best matching pose and trajectory from an extensive database, without the need to create state machines. | 52 ⭐️ |
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- | 1 ⭐️ |
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- | 0 ⭐️ |
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- | 0 ⭐️ |
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- | 0 ⭐️ |
| My first solo unity project | 0 ⭐️ | |
| A visualizer for the RocketSim project | 17 ⭐️ | |
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- | 0 ⭐️ |
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Bevy plugin for easy-to-use portals | 22 ⭐️ |
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A space shooter game using Bevy | 0 ⭐️ |
| - | 0 ⭐️ | |
| A voxel engine made with Bevy | 18 ⭐️ | |
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- | 0 ⭐️ |
| A framework for declarative programming in Rust | 272 ⭐️ | |
| Chip 8 interpreter made with Rust and Bevy. | 1 ⭐️ | |
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- | 0 ⭐️ |
| - | 0 ⭐️ | |
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- | 0 ⭐️ |
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STEP/STP loader for bevy, using the foxtrot parser | 0 ⭐️ |
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- | 0 ⭐️ |
| - | 0 ⭐️ | |
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- | 0 ⭐️ |
| RRENG! | 0 ⭐️ | |
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- | 0 ⭐️ |