|
|
A flexible `bevy_state` alternative
|
31 ⭐️
|
|
|
Trigger Bevy events from crossbeam channels
|
35 ⭐️
|
|
|
An opinionated 2D sparse grid made for use with Bevy. For storing and querying entities
|
14 ⭐️
|
|
|
Specify key chords using `Ctrl-A` short-hand
|
4 ⭐️
|
|
|
-
|
0 ⭐️
|
|
|
A tiny and opinionated collection of UI components for Bevy
|
15 ⭐️
|
|
|
Collection of generic asset loaders for common file formats
|
248 ⭐️
|
|
|
tiny spawn utility for Bevy, to encapsulate spawn logic
|
1 ⭐️
|
|
|
Convenient bevy timer which auto tick
|
0 ⭐️
|
|
|
-
|
35 ⭐️
|
|
|
A basic dungeon crawling game
|
2 ⭐️
|
|
|
A library for 3D grid coordinates: for games
|
7 ⭐️
|
|
|
A MQTT client Plugin for Bevy game engine
|
13 ⭐️
|
|
|
A simple pixel-perfect camera plugin for Bevy, suitable for pixel-art.
|
4 ⭐️
|
|
|
-
|
317 ⭐️
|
|
|
Generic Model/View framework designed for Bevy and Moonshine save system.
|
15 ⭐️
|
|
|
Unconventional framework for making games in Bevy
|
24 ⭐️
|
|
|
A save/load framework for Bevy game engine.
|
127 ⭐️
|
|
|
Bevy Entities are nice. Objects are better!
|
12 ⭐️
|
|
|
A simple HTTP client Bevy Plugin for both native and WASM
|
34 ⭐️
|
|
|
Cheap, fast, mostly unique identifiers designed for Bevy.
|
12 ⭐️
|
|
|
Bevy framebuffer rendering using `pixels` or `softbuffer`.
|
2 ⭐️
|
|
|
A collection of utilities for Bevy game engine
|
12 ⭐️
|
|
|
Small bevy utility for spawning UI roots as independent windows.
|
6 ⭐️
|
|
|
-
|
9 ⭐️
|
|
|
A Bevy plugin to pack assets into a single PAK like file :package:
|
23 ⭐️
|
|
|
A fork of bevy-ui-navigation without dependencies on other Bevy ecosystem crates.
|
10 ⭐️
|
|
|
A tiny crate offering a few convenience traits for working with Bevy queries and exactly two Entities.
|
7 ⭐️
|
|
|
Asset loader plugin for Bevy that adds support for lospec color palette formats
|
6 ⭐️
|
|
|
A tiny, unambitious rich text helper for bevy_ui.
|
6 ⭐️
|
|
|
Bevy small plugin for logging diagnostics into main window
|
2 ⭐️
|
|
|
Project I use to debug things
|
0 ⭐️
|
|
|
Animations Interface for bevy
|
0 ⭐️
|
|
|
A simple prove of concept for a VR application
|
0 ⭐️
|
|
|
Set of Bevy-native networking crates, focused on providing robust and rock-solid data transfer primitives
|
105 ⭐️
|
|
|
Data-driven content generation for Bevy
|
83 ⭐️
|
|
|
-
|
0 ⭐️
|
|
|
-
|
0 ⭐️
|
|
|
-
|
0 ⭐️
|
|
|
-
|
17 ⭐️
|
|
|
-
|
0 ⭐️
|
|
|
Life, in its smallest form.
|
8 ⭐️
|
|
|
Hotpatch your Bevy systems, allowing you to change their code while the app is running and directly seeing the results!
|
160 ⭐️
|
|
|
Basic first-person fly camera for the Bevy game engine
|
196 ⭐️
|
|
|
An integration to render vector graphics with Vello in the Bevy game engine.
|
226 ⭐️
|
|
|
Chip 8 interpreter made with Rust and Bevy.
|
0 ⭐️
|
|
|
-
|
8 ⭐️
|
|
|
Bevy paperdoll plugin
|
9 ⭐️
|
|
|
Bevy plugin to easily create UI text popups using events
|
25 ⭐️
|
|
|
A Bevy plugin to easily create and manage windows that remember where they were.
|
14 ⭐️
|