program for slicing up image collections | 0 ⭐️ | |
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3D path tracing renderer for Bevy game engine. | 0 ⭐️ |
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A visual scripting language intended for bevy integration or a standalone runtime | 0 ⭐️ |
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Playing around | 0 ⭐️ |
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game engine practice | 0 ⭐️ |
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- | 3 ⭐️ |
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game development using the Amethyst game engine in Rust | 0 ⭐️ |
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- | 0 ⭐️ |
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A pong game made with Rust + Bevy | 0 ⭐️ |
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Experimenting with hydraulic erosion on gpu compute shaders with Rust and Bevy | 0 ⭐️ |
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Saves and restores your camera transformation in Bevy | 1 ⭐️ |
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A simple shooter game in Bevy and Rust | 0 ⭐️ |
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- | 0 ⭐️ |
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Welcome to Rift-Runner: Cosmic Conduits, here you have full access to the source code of the game | 0 ⭐️ |
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- | 0 ⭐️ |
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a minimal bug reproduction of modifying/inserting an already-existing component on a scene in an observer | 0 ⭐️ |
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A simple noise library built for and with Bevy. | 0 ⭐️ |
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- | 0 ⭐️ |
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Port of simpy discrete event simulation demo to Bevy | 1 ⭐️ |
- | 5 ⭐️ | |
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- | 0 ⭐️ |
Just playing around with the Bevy game engine. May implement some ideas if I can get LDTK to work. | 0 ⭐️ | |
- | 0 ⭐️ | |
The better stencil. Map editor for MRT Map data | 2 ⭐️ | |
Création d'un RPG textuel en Rust | 0 ⭐️ | |
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- | 0 ⭐️ |
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figuring out tilemaps/platforming physics in bevy | 0 ⭐️ |
ahhhhh im vibe coding | 0 ⭐️ | |
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- | 0 ⭐️ |