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For Bevy Jam 6: https://itch.io/jam/bevy-jam-6 | 0 ⭐️ |
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- | 0 ⭐️ |
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Bevy Game Jam #6 entry | 0 ⭐️ |
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- | 0 ⭐️ |
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I dont know yet, voxel practice code to prep for bevy jam 6 | 0 ⭐️ |
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realtime 3D global illumination for the bevy engine using radiance cascades | 0 ⭐️ |
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- | 0 ⭐️ |
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Game about navigating menus | 0 ⭐️ |
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A proof-of-concept for using Bevy for polished scientific simulation | 9 ⭐️ |
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- | 0 ⭐️ |
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- | 0 ⭐️ |
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Entry to Bevy Game Jam #6 | 0 ⭐️ |
| 2048 using Rust and Bevy | 0 ⭐️ | |
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- | 0 ⭐️ |
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(WIP)A RTS game made with bevy game engine. | 0 ⭐️ |
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- | 1 ⭐️ |
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- | 0 ⭐️ |
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Remote control your Bevy game with the Bevy Remote Protocol (BRP) | 0 ⭐️ |
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A basic implementation of the HUD from classic video game DOOM, written in Rust using the Bevy game engine | 0 ⭐️ |
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- | 1 ⭐️ |
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- | 0 ⭐️ |
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Wave collapse sandwich | 0 ⭐️ |
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Roguelike survival game made for the PirateJAM's 15 | 1 ⭐️ |
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- | 0 ⭐️ |
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- | 0 ⭐️ |
| A plugin that enables a subset of entity relationship features for bevy | 157 ⭐️ | |
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[WIP] Civ VI inspired game, written in Rust using the Bevy game engine | 1 ⭐️ |
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- | 0 ⭐️ |
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- | 0 ⭐️ |
| Pomodoro timer | 0 ⭐️ | |
| Render Dog | 0 ⭐️ | |
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- | 0 ⭐️ |
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A rewrite of the duck game I made a long time ago | 0 ⭐️ |
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- | 0 ⭐️ |
| - | 1 ⭐️ | |
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- | 0 ⭐️ |
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- | 0 ⭐️ |