|  | Open source arcade puzzle game in Bevy Engine. | 3 ⭐️ | 
|  | A rust implementation of Adam Milazzo's FOV algorithm http://www.adammil.net/blog/v125_Roguelike_Vision_Algorithms.html#mine | 5 ⭐️ | 
|  | - | 1 ⭐️ | 
|  | A utility AI library for Bevy Engine. | 1 ⭐️ | 
|  | Basic orbital mechanics for space games | 1 ⭐️ | 
| Bevy plugin to perform mesh picking using a BVH tree for better performances when raycasting | 6 ⭐️ | |
| - | 1 ⭐️ | |
|  | - | 0 ⭐️ | 
|  | - | 1 ⭐️ | 
|  | - | 0 ⭐️ | 
|  | bevy game with custom physics engine used in a browser extension to allow web slinging across multiple websites | 2 ⭐️ | 
|  | - | 0 ⭐️ | 
| - | 0 ⭐️ | |
|  | - | 0 ⭐️ | 
|  | - | 0 ⭐️ | 
| Post process outline plugin for Bevy game engine. | 3 ⭐️ | |
|  | hex planets in bevy | 1 ⭐️ | 
| - | 0 ⭐️ | |
|  | - | 0 ⭐️ | 
|  | - | 0 ⭐️ | 
| Setonova hra | 1 ⭐️ | |
|  | Bevy plugin for procedural modelling, inspired by [Blender's geometry nodes] | 89 ⭐️ | 
|  | A train simulator game | 0 ⭐️ | 
|  | - | 0 ⭐️ | 
|  | - | 0 ⭐️ | 
|  | - | 0 ⭐️ | 
|  | - | 4 ⭐️ | 
| POC utterly bad screen touch of spinning game implemented in Bevy the engine. Shader driven compositing! | 0 ⭐️ | |
|  | test guinea pig | 0 ⭐️ | 
|  | - | 1 ⭐️ | 
| Dave Rules | 0 ⭐️ | |
|  | - | 0 ⭐️ | 
|  | - | 0 ⭐️ | 
|  | - | 0 ⭐️ | 
| A game about graph and set theory | 0 ⭐️ | |
|  | - | 0 ⭐️ | 
|  | WebSocket plugin for Bevy Engine | 0 ⭐️ | 
|  | Bevy Jam 5 - Factory | 0 ⭐️ | 
|  | - | 3 ⭐️ | 
|  | 3D Diffusion Limited Aggregation Simulation in Rust/Bevy | 5 ⭐️ | 
| Render layer bug example for capturing mouse events | 0 ⭐️ | |
|  | - | 0 ⭐️ | 
| Pong game implemented with Bevy game engine | 0 ⭐️ | |
|  | - | 0 ⭐️ | 
|  | - | 0 ⭐️ | 
|  | - | 0 ⭐️ | 
| - | 0 ⭐️ | |
|  | - | 2 ⭐️ | 
|  | 用bevy游戏引擎和rust语言来开发的一款3D游戏,初次尝试,带有实验性的探索 | 1 ⭐️ | 
|  | - | 0 ⭐️ |