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More shapes for the bevy game engine | 20 ⭐️ |
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Vertex pulling for bevy | 31 ⭐️ |
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- | 18 ⭐️ |
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Get the drone from the red to the green podium without colliding into anything else! | 2 ⭐️ |
- | 0 ⭐️ | |
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- | 0 ⭐️ |
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Bevy Commands extension trait for despawning multiple marked entities at once. | 6 ⭐️ |
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Simple Boids programmed in Rust, using Bevy | 18 ⭐️ |
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Multi-Agent FPS Gym Environment with bevy_rl | 24 ⭐️ |
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- | 0 ⭐️ |
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- | 0 ⭐️ |
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Bevy game template, mostly aimed at web and game jams | 8 ⭐️ |
A juicy breakout in Rust with Bevy | 2 ⭐️ | |
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- | 0 ⭐️ |
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TriMesh support for bevy | 1 ⭐️ |
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A scene with simple controls made while learning Bevy. | 0 ⭐️ |
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Assets Bundler for bevy, with encryption support | 47 ⭐️ |
Crate for importing .aseprite files directly into Bevy applications | 13 ⭐️ | |
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bevy_blender is a Bevy library that allows you to use assets created in Blender directly from the .blend file | 66 ⭐️ |
- | 0 ⭐️ | |
Sector/portal renderer for Bevy | 0 ⭐️ | |
- | 0 ⭐️ | |
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- | 84 ⭐️ |
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- | 0 ⭐️ |
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A reboot of the Anthea RPG prototype, this time with Bevy | 3 ⭐️ |
sidewards war.. side-sideways war? side- ... sidewars | 0 ⭐️ | |
Punch Ball | 4 ⭐️ | |
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A standard flying camera in Bevy | 121 ⭐️ |