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- | 137 ⭐️ |
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Bevy plugin for hot-building and hot-reloading rust-gpu shaders. | 128 ⭐️ |
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A standard flying camera in Bevy | 121 ⭐️ |
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Self driving car AI in road fighter world | 117 ⭐️ |
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A feature rich rogue-like survival game made with Bevy & Rust | 112 ⭐️ |
🔮 The application platform for your cyberpunk desk | 110 ⭐️ | |
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- | 84 ⭐️ |
- | 80 ⭐️ | |
A puzzle game | 70 ⭐️ | |
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An all-in-one 3D modelling library, written in Rust | 63 ⭐️ |
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bevy_blender is a Bevy library that allows you to use assets created in Blender directly from the .blend file | 63 ⭐️ |
Just when you thought Bevy couldn't get more ergonomic, Bvy shows up to change the game. | 46 ⭐️ | |
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Assets Bundler for bevy, with encryption support | 45 ⭐️ |
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- | 45 ⭐️ |
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A bevy game created to go along with devlogs on the LogicProjects Youtube Channel | 42 ⭐️ |
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Bevy Engine rougelike with a tutorial | 39 ⭐️ |
- | 38 ⭐️ | |
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❤️🩹 Broken Source Software's Monorepo. A fragmented world, code shards converging to form a vibrant and dynamic software universe | 32 ⭐️ |
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Vertex pulling for bevy | 32 ⭐️ |
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Helpers for working with Bevy Scenes | 28 ⭐️ |
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Multi-Agent FPS Gym Environment with bevy_rl | 23 ⭐️ |
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full-viewport plugin for bevy on the web | 21 ⭐️ |
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Autodesk Filmbox (*.fbx) loader for Bevy Engine | 21 ⭐️ |
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Experimental extensions to bevy's parallax mapping shader | 20 ⭐️ |
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Integration layer between Bevy, puffin and tracing libraries | 20 ⭐️ |
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More shapes for the bevy game engine | 20 ⭐️ |
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A simulation of the Physarum Polycephalum slime. Written in Rust and rendered with Bevy. | 20 ⭐️ |
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Example implementation of a 3d hexagon tile-based map editor using bevy | 19 ⭐️ |
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https://affanshahid.dev/posts/learning-game-dev-bevy-1/ | 18 ⭐️ |
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- | 17 ⭐️ |
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Cooperative first-person roguelike dungeon crawler where spells are programs | 17 ⭐️ |
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- | 17 ⭐️ |
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Simple Boids programmed in Rust, using Bevy | 17 ⭐️ |
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- | 15 ⭐️ |
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An entry to LudumDare 53 | 15 ⭐️ |
bevy plugin for displaying images from a texture atlas in the bevy UI | 15 ⭐️ | |
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- | 15 ⭐️ |
A simple extension for `bevy-editor-pls` to support tilemap editing right inside the bevy app. | 14 ⭐️ | |
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Adds support for wasm/wat assets in Bevy, and enables easier scripting | 14 ⭐️ |
Crate for importing .aseprite files directly into Bevy applications | 13 ⭐️ | |
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This is an example project for my YouTube series on learning the basics of the Bevy Game Engine, ECS, and Queries. | 12 ⭐️ |
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Signed distance field library usable on both CPU and GPU. | 12 ⭐️ |
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An implmentation of the waveform collapse algorithm for bevy. you can find out more and see the plugin in use on my yoytube channel | 11 ⭐️ |
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Visual gizmos to assist with Bevy game development | 11 ⭐️ |
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- | 11 ⭐️ |
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- | 11 ⭐️ |
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- | 11 ⭐️ |
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Vulkan RTX rendering backend for the Bevy game engine written in Rust | 10 ⭐️ |
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A library for using Bevy on the 3DS | 9 ⭐️ |
A CLI tool that can convert LiDAR LAS files to STL files for 3D printing or rendering as terrain | 9 ⭐️ |