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- | 0 ⭐️ |
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- | 0 ⭐️ |
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- | 5 ⭐️ |
| School project: platformer game | 0 ⭐️ | |
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Integration layer between Bevy, puffin and tracing libraries | 22 ⭐️ |
| A framework for building fighting games in rust, using bevy as a backend | 3 ⭐️ | |
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Chess engine nummer 4 jillion 2 trillion five hundo gazillion | 2 ⭐️ |
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More shapes for the bevy game engine | 20 ⭐️ |
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Vertex pulling for bevy | 33 ⭐️ |
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- | 19 ⭐️ |
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Get the drone from the red to the green podium without colliding into anything else! | 3 ⭐️ |
| - | 0 ⭐️ | |
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- | 0 ⭐️ |
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Bevy Commands extension trait for despawning multiple marked entities at once. | 7 ⭐️ |
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Simple Boids programmed in Rust, using Bevy | 18 ⭐️ |
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Multi-Agent FPS Gym Environment with bevy_rl | 25 ⭐️ |
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- | 0 ⭐️ |
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- | 0 ⭐️ |
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Bevy game template, mostly aimed at web and game jams | 8 ⭐️ |
| A juicy breakout in Rust with Bevy | 2 ⭐️ | |
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- | 0 ⭐️ |
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TriMesh support for bevy | 1 ⭐️ |
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A scene with simple controls made while learning Bevy. | 0 ⭐️ |
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Assets Bundler for bevy, with encryption support | 49 ⭐️ |
| Crate for importing .aseprite files directly into Bevy applications | 13 ⭐️ | |
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bevy_blender is a Bevy library that allows you to use assets created in Blender directly from the .blend file | 69 ⭐️ |
| - | 0 ⭐️ | |
| Engine for retro 2.5D environments | 0 ⭐️ | |
| - | 0 ⭐️ | |
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- | 84 ⭐️ |
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- | 0 ⭐️ |
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A reboot of the Anthea RPG prototype, this time with Bevy | 3 ⭐️ |
| Punch Ball | 4 ⭐️ |