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This is an opinionated example of setting up a bevy application. The plan is to eventually have as many platforms and configurations fully setup in a pipeline as possible. | 0 ⭐️ |
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< placeholder description > | 0 ⭐️ |
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Framebuffer Extract Plugin for the Bevy Game Engine | 1 ⭐️ |
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A continous 3D representation of Conway's Game of Life written in Rust with the Bevy Engine | 0 ⭐️ |
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Small & fast Tetris clone! | 0 ⭐️ |
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Seamless portals for Bevy. | 0 ⭐️ |
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ETH wallet plugin for Bevy game engine | 2 ⭐️ |
Rhythm RPG | 0 ⭐️ | |
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Small asteroids clone using Bevy | 0 ⭐️ | |
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https://github.com/marcelchampagne/bevy-basics/tree/main | 0 ⭐️ |
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bevy plugin to interact with v4l | 0 ⭐️ | |
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Just cloning vampire survivours to bevy, OR SOMETHING NEW NOT JUST VAMPIRE SURVIVOURS | 4 ⭐️ |
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Tests and fun little projects | 0 ⭐️ |
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Playground to test audio | 0 ⭐️ |
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This repo is a template for quickly creating a Rust project using the Bevy game engine w/ build dependencies managed by the Nix flake. | 1 ⭐️ |
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Conway's Game of Life | 0 ⭐️ |
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bevy tutorial | 0 ⭐️ |
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Zymartu's tutorial https://www.youtube.com/watch?v=B6ZFuYYZCSY | 0 ⭐️ |
A bevy app exploring 3d simulation using navmesh | 2 ⭐️ | |
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A game with solvers | 0 ⭐️ |
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Funny filesystem for the hato's | 0 ⭐️ | |
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A program that shoots rays in a shape you draw | 0 ⭐️ |
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You behind it must leave | 0 ⭐️ |
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Dots moving on a 2D plane. Rust. | 0 ⭐️ |
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Project Babylone is my second game project, a bullet heaven game | 0 ⭐️ |