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- | 0 ⭐️ |
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My attempt to mimic the game mechanics of "SONAR" in the Bevy engine. | 2 ⭐️ |
Tools for developing reactive structures in rust | 65 ⭐️ | |
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A simple asynchronous runtime for executing async coroutines in the bevy engine. | 67 ⭐️ |
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Allows using UI ImpactFeedback Generator API in Bevy Applications | 5 ⭐️ |
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Generic Model/View framework designed for Bevy and Moonshine save system. | 10 ⭐️ |
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Bevy Entities are nice. Objects are better! | 10 ⭐️ |
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Derivative dungeon crawler game intended as a Bevy learning project | 0 ⭐️ |
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A collection of utilities for Bevy game engine | 10 ⭐️ |
- | 1 ⭐️ | |
A bevy crate for automatically collecting entities based on their names into a single component for easy access. | 12 ⭐️ | |
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Bevy plugins and utilities for https://github.com/Henauxg/ghx_grid | 1 ⭐️ |
Grid utilities to manipulate 2d & 3d grid data | 0 ⭐️ | |
WIP | 0 ⭐️ | |
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RTS-style camera controls plugin for Bevy Engine | 65 ⭐️ |
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bullet hell genre game (made with bevy to learn more about benefits of ecs) | 0 ⭐️ |
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TrenchBroom integration, .map, and .bsp loading for Bevy | 36 ⭐️ |
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Various Bevy utilities shared between my projects | 0 ⭐️ |
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Define mesh-based VFX in RON files and load them into bevy | 16 ⭐️ |
Proof-of-concept time-travel debugger for the Bevy game engine, built using Rerun. | 344 ⭐️ | |
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Flexible tweening plugin library for Bevy. | 105 ⭐️ |
- | 4 ⭐️ | |
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- | 7 ⭐️ |
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- | 3 ⭐️ |
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A simple framework-agnostic Procedural Modelling crate | 13 ⭐️ |
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Asset-oriented UI framework for Bevy | 54 ⭐️ |
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- | 16 ⭐️ |
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FPS Shooting range made with Bevy | 7 ⭐️ |
An interactive circuit design and simulation tool. | 0 ⭐️ | |
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- | 0 ⭐️ |
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- | 2 ⭐️ |
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A plugin to support giving destinations to entities | 1 ⭐️ |
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- | 1 ⭐️ |
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🎆 CPU-driven, batch-rendered particle system for the Bevy game engine. | 41 ⭐️ |
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Math, geometric and interpolation utilities to make bevy programmers happier. | 4 ⭐️ |
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A tiny crate offering a few convenience traits for working with Bevy queries and exactly two Entities. | 3 ⭐️ |
- | 0 ⭐️ | |
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- | 0 ⭐️ |
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derive macros for interleaved and planar formats, compatible with bevy ShaderType | 2 ⭐️ |
Mancala game written in Rust and Bevy | 0 ⭐️ | |
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A simple-to-use input manager for the Bevy game engine that empowers players and makes accessibility easy. | 19 ⭐️ |
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Editable lookup curve for Bevy | 56 ⭐️ |
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- | 0 ⭐️ |
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A server emulator for the otherland next mmo | 17 ⭐️ |
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- | 0 ⭐️ |
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Bevy ehttp plugin | 3 ⭐️ |
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- | 0 ⭐️ |
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Collection of small utilities I've written for hobby projects. | 0 ⭐️ |
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- | 2 ⭐️ |
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Standard protocol for loading and saving hanabi particle effects | 2 ⭐️ |