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- | 1 ⭐️ |
| - | 0 ⭐️ | |
| - | 0 ⭐️ | |
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- | 0 ⭐️ |
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Smooth pixel-perfect camera for Bevy | 44 ⭐️ |
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- | 0 ⭐️ |
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- | 0 ⭐️ |
| - | 0 ⭐️ | |
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- | 0 ⭐️ |
| - | 0 ⭐️ | |
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Gone Fish - A Rust Game | 7 ⭐️ |
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A minimalist solitaire game of light and dark. | 1 ⭐️ |
| - | 0 ⭐️ | |
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- | 0 ⭐️ |
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bevy noodling | 0 ⭐️ |
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A version of dnd where your DM is an AI and everything is randomly generated | 2 ⭐️ |
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- | 0 ⭐️ |
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An analog touch screen joystick that pretends to be a bevy gamepad | 13 ⭐️ |
| - | 0 ⭐️ | |
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- | 0 ⭐️ |
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A project I created to test out the bevy engine that I want to continue! | 0 ⭐️ |
| - | 0 ⭐️ | |
| - | 0 ⭐️ | |
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Bevy test project. | 0 ⭐️ |
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- | 1 ⭐️ |
| - | 0 ⭐️ | |
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A game based on the play 'A Night in the Woods' written and performed by members of YTM 14-19 | 0 ⭐️ |
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- | 0 ⭐️ |
| - | 0 ⭐️ | |
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- | 0 ⭐️ |
| - | 0 ⭐️ | |
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A hexagon settlement designer & simulation game set in the Iron Age/Roman period. Hexelment is part of my PhD on this topic! | 0 ⭐️ |
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- | 0 ⭐️ |
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- | 0 ⭐️ |
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- | 0 ⭐️ |
| - | 0 ⭐️ | |
| Tetris game made with Bevy | 3 ⭐️ | |
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modded version of transform gizmo plugin | 0 ⭐️ |
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Modularizing some curve interpolation code written for various game prototypes | 0 ⭐️ |
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Bevy library for gridded entity | 13 ⭐️ |
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Empty template with hot reloading setup | 3 ⭐️ |
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- | 39 ⭐️ |
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- | 0 ⭐️ |
| - | 0 ⭐️ | |
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- | 1 ⭐️ |
| - | 0 ⭐️ | |
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A minimal integration for rendering Vello graphics in Bevy. | 6 ⭐️ |
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- | 1 ⭐️ |
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- | 0 ⭐️ |
| - | 0 ⭐️ |