Testing hex tile grid mesh generation | 0 ⭐️ | |
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Learning bevy by creating examples | 0 ⭐️ |
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Bevy plugin that uses Pixels (a tiny pixel buffer) for rendering | 86 ⭐️ |
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Hana prefab is a plugin for bevy that allows you to store level and other data in rooms using prefabs created in code. This plugin was created because I did not get the built in scenes in bey to work... | 0 ⭐️ |
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example for a bevy github issue | 0 ⭐️ |
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Experimental bevy library to help none UI components take advantage of the layout system | 0 ⭐️ |
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3D minesweeper built in Rust on Bevy. | 0 ⭐️ |
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This repository aggregates Bevy examples and tutorial practices. It serves as a reference to avoid reinventing the wheel for my Bevy projects. | 1 ⭐️ |
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A rogue like using Rust and Bevy | 1 ⭐️ |
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This project is made with the Bevy Game Engine and Rust. So far it features random terrain generation, player animation and I am currently working on movement controls. This is a learning project for... | 1 ⭐️ |
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An example of a couple failure cases in Bevy/Rapier. | 0 ⭐️ |
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all hugs and anti rug | 0 ⭐️ | |
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for game jamming | 0 ⭐️ |
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A First Person Dungeon crawler | 0 ⭐️ |
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Asteroids Game Written with Bevy | 0 ⭐️ |
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example rust with snake game | 1 ⭐️ |
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failed project | 0 ⭐️ |
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This repo is a project to use reinforcement learning by simulating agents in an environment using bevy | 0 ⭐️ |
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Game made for Acerola's 2024 Game Jam | 0 ⭐️ |
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Top down driving AI using the bevy game engine | 1 ⭐️ |
Basic procedural terrain generation on Bevy | 0 ⭐️ | |
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using bevy rs | 0 ⭐️ |
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