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This is the final project for my Bevy Flappy Bird tutorial | 17 ⭐️ |
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- | 2 ⭐️ |
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- | 0 ⭐️ |
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- | 1 ⭐️ |
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🦀🦋 | 1 ⭐️ |
| Tetris game made by bevy | 1 ⭐️ | |
| uniform-grid and loose/tight double-grid impl for rust and bevy. | 2 ⭐️ | |
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- | 3 ⭐️ |
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- | 2 ⭐️ |
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little-survivors | 5 ⭐️ |
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- | 0 ⭐️ |
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🏷️ Markers for Bevy ECS Entities | 13 ⭐️ |
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example_code | 0 ⭐️ |
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A sci-fi battle simulation implemented in the bevy engine. | 74 ⭐️ |
| Extra things for Bevy UI that I made because I needed them. | 1 ⭐️ | |
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A top-down space shooter, with spacecraft switching mechanics, created for the UTS Playmakers March Non-Competative Jam | 0 ⭐️ |
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- | 0 ⭐️ |
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A rollback library that buffers component state. Useful for netcode. | 42 ⭐️ |
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- | 0 ⭐️ |
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- | 0 ⭐️ |
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Simple crate for rapier3d colliders generation from bevy gltf scenes. | 36 ⭐️ |
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A repo show the bevy/wgpu pbr_opaque_mesh_pipeline error | 0 ⭐️ |
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First Prototype of Nevidita | 0 ⭐️ |
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- | 0 ⭐️ |
| OSM "Metaverse" | 16 ⭐️ | |
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A template for an empty bevy project with CI and release github actions included. | 0 ⭐️ |
| - | 0 ⭐️ | |
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A simple shoot 'em ups style game using Rust's Bevy crate https://play.marcoinacio.com | 15 ⭐️ |
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- | 0 ⭐️ |
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- | 0 ⭐️ |
| Example of Bevy's standard material defined externally | 14 ⭐️ | |
| Tools for processing environment maps | 9 ⭐️ |