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Render bevy gizmos by logging them | 6 ⭐️ |
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- | 0 ⭐️ |
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provide a gstreamer pipeline to bevy | 10 ⭐️ |
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A fun little shmup 😅 | 1 ⭐️ |
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- | 1 ⭐️ |
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- | 1 ⭐️ |
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Prototype for Bevy core widgets | 14 ⭐️ |
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An opinionated tool designed to facilitate data-driven development with Bevy and assets. | 3 ⭐️ |
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- | 1 ⭐️ |
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- | 0 ⭐️ |
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- | 1 ⭐️ |
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- | 0 ⭐️ |
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| A personalized, opinionated Bevy plugin that adds support for drawing (and batching) arbitrary vertices and indices. | 1 ⭐️ | |
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Apply a pixelation effect to any Bevy mesh or scene without post-processing. | 84 ⭐️ |
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- | 0 ⭐️ |
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- | 0 ⭐️ |
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A simple trainer app for rhythm gamers. | 1 ⭐️ |
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a minimal bug reproduction of modifying/inserting an already-existing component on a scene in an observer | 0 ⭐️ |
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- | 0 ⭐️ |
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Velox is a Bevy crate for smooth, customizable, and high-performance 3D character control. Built on Avian Physics, it offers advanced yet flexible movement for FPS, TPS, platformers, and more. | 3 ⭐️ |
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- | 73 ⭐️ |
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- | 1 ⭐️ |
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- | 0 ⭐️ |
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- | 0 ⭐️ |
| Bevy intergration with Comfyui | 2 ⭐️ | |
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Adds an OnGround component to entities with a GroundSensor when they're touching the ground. Built on top of Avian physics. Lightweight, plug-and-play Bevy plugin. | 2 ⭐️ |
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- | 0 ⭐️ |
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- | 0 ⭐️ |
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- | 0 ⭐️ |
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- | 0 ⭐️ |
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A bevy plugin for render camera capture at background | 17 ⭐️ |
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Two meshes exaggerating the difference between the current main branch face-weighted smooth normals implementation, and my proposed angle-weighted implementation. | 1 ⭐️ |
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- | 0 ⭐️ |
| WIP Minecraft beta 1.7.3 server | 0 ⭐️ | |
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- | 0 ⭐️ |
| Simple abstraction for in-game "console commands" | 6 ⭐️ | |
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General (not project-specific) misc stuff for Bevy | 4 ⭐️ |
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- | 2 ⭐️ |