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derive macros for interleaved and planar formats, compatible with bevy ShaderType | 3 ⭐️ |
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study artwork "button_pops_01" / bevy 0.16 | 0 ⭐️ |
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study artwork "iroha_01" / bevy 0.15 | 0 ⭐️ |
A tiny plugin that fixes Bevy not reporting when the cursor is unlocked on web | 1 ⭐️ | |
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Boids sim written in Rust using Bevy | 0 ⭐️ |
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A collection of my bevy experiments | 0 ⭐️ |
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A standard flying camera in Bevy | 121 ⭐️ |
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a simple abacus simulator built in rust | 0 ⭐️ |
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Roguelike game/engine | 0 ⭐️ | |
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Example for bevy_card3d_kit and use lua to load card_info | 0 ⭐️ |
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- | 0 ⭐️ |
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Genuary prompt for day 3 | 0 ⭐️ |
In which @relrod learns how to make a game? | 0 ⭐️ | |
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Fetch strings and images with bevy events | 0 ⭐️ |
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- | 21 ⭐️ |
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Bevy ehttp plugin | 4 ⭐️ |
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- | 0 ⭐️ |
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A tilemap rendering crate for bevy which is more ECS friendly. | 1094 ⭐️ |
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lol | 0 ⭐️ |
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- | 0 ⭐️ |
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pls | 0 ⭐️ |
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The card game War built in bevy (Work in Progress) | 0 ⭐️ |
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- | 295 ⭐️ |
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- | 0 ⭐️ |
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A procedural sky plugin for bevy | 294 ⭐️ |
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- | 0 ⭐️ |
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Simple astronomical visualisation of the solar system with bevy and astro | 0 ⭐️ |
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Nonogram engine using Bevy | 0 ⭐️ |
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trying to build minimetro in bevy | 0 ⭐️ |
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Serial Port Communication Plugin for Bevy | 14 ⭐️ |
- | 0 ⭐️ | |
Integration with renet for bevy_replicon | 13 ⭐️ | |
- | 0 ⭐️ | |
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A simple 2D wheel simulation made in Rust. The Bevy Game Engine is used to visualise the model. | 0 ⭐️ |