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Corrosive Physics is an open source real-time physics engine written in Rust | 0 ⭐️ |
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- | 0 ⭐️ |
| Beautiful tree generator | 0 ⭐️ | |
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[MOVED] | 1 ⭐️ |
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[MOVED] | 1 ⭐️ |
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bevy 4x underground game, play as fungi in post-apocalypse world | 0 ⭐️ |
| A Three Kingdoms strategy game built with Bevy and egui, written in Rust. | 1 ⭐️ | |
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- | 0 ⭐️ |
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A Rust port of the bepuphysics v2 library. | 9 ⭐️ |
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A basic dungeon crawling game | 2 ⭐️ |
| rust game | 0 ⭐️ | |
| - | 22 ⭐️ | |
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minecraft prototype in Rust | 0 ⭐️ |
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Snake, BUT WITH GUNS! | 2 ⭐️ |
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A modern reimplementation of the classic 1997 strategy game Imperialism, built with Bevy and Rust. | 5 ⭐️ |
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Simulation | 0 ⭐️ |
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- | 28 ⭐️ |
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- | 0 ⭐️ |
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- | 1 ⭐️ |
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My life is a potato | 2 ⭐️ |
| A game where you need to connect 5 or more balls in a line | 2 ⭐️ | |
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A simple Rust behavior tree crate, providing a limited execution "powered" variant. | 0 ⭐️ |
| Process GLDF | 9 ⭐️ | |
| - | 0 ⭐️ | |
| - | 0 ⭐️ | |
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A library for 3D grid coordinates: for games | 7 ⭐️ |
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- | 0 ⭐️ |
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- | 1 ⭐️ |
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Monitoring and observability layer for North Cloud | 0 ⭐️ |
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TailwindCSS for Bevy. | 50 ⭐️ |
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Gambler: A 2D Card Game. | 1 ⭐️ |
| - | 0 ⭐️ | |
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RPG / RTS Games | 0 ⭐️ |
| Echomancy is an open-source Magic-style rules engine focused on correctness, transparency, and fairness — a community-driven alternative to MTG Arena. | 0 ⭐️ | |
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Experimenting with hydraulic erosion on gpu compute shaders with Rust and Bevy | 0 ⭐️ |
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- | 0 ⭐️ |
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- | 0 ⭐️ |
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Flappy Bird, implemented in Rust using Bevy | 0 ⭐️ |
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A walkthrough implementation of 2048 in Rust using Bevy | 1 ⭐️ |
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A skeleton Bevy project with all recommended developer optimizations | 0 ⭐️ |
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- | 0 ⭐️ |
| Flappy Bird clone with Zig and Raylib | 0 ⭐️ | |
| Life, in its smallest form. | 10 ⭐️ | |
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A simple prove of concept for a VR application | 0 ⭐️ |
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A simple example demonstrating sprites, cameras, and keyboard/mouse input; written in Rust and using Bevy game engine | 3 ⭐️ |
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A crate with some simple types to extend Bevy's query functionality | 10 ⭐️ |
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space for thought | 0 ⭐️ |
| - | 0 ⭐️ | |
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A implementation using bevy and macroquad to implement space time bend by gravitaitonal pull | 0 ⭐️ |
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- | 0 ⭐️ |