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AI-powered retro RPG generator with multi-provider AI integration | 0 ⭐️ |
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A set of procedural generation tools for virtual worlds, integrated with the Bevy game engine. | 1 ⭐️ |
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- | 0 ⭐️ |
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A Bevy plugin for quick responsive behaviors | 4 ⭐️ |
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- | 0 ⭐️ |
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- | 0 ⭐️ |
| A utility AI library for Bevy | 4 ⭐️ | |
| - | 0 ⭐️ | |
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- | 0 ⭐️ |
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Framepacing and framelimiting for Bevy | 364 ⭐️ |
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- | 0 ⭐️ |
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2D game engine for learning Rust | 417 ⭐️ |
| GALAXY simulation | 0 ⭐️ | |
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- | 0 ⭐️ |
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- | 0 ⭐️ |
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Hardware implicit surface renderer with shader generation, PBR lighting, and novel palettized dithering. | 0 ⭐️ |
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https://itch.io/jam/bevy-jam-7 | 0 ⭐️ |
| tower defense game built in Godot | 0 ⭐️ | |
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- | 0 ⭐️ |
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A simple Snake clone | 0 ⭐️ |
| A simple orbit simulator | 1 ⭐️ | |
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This is my Junior Independent Study where I am trying to build a ray tracer that fully runs on the GPU. | 0 ⭐️ |
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Behaviour trees for bevy, with on-demand entity spawning for task nodes. | 113 ⭐️ |
| - | 0 ⭐️ | |
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SDF ray marching in bevy | 27 ⭐️ |
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A Dear ImGui integration for the Bevy game engine. | 54 ⭐️ |
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A tiny and opinionated collection of UI components for Bevy | 16 ⭐️ |
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Chrome Dinosaur Game Using Bevy in Rust [WIP] | 7 ⭐️ |
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- | 0 ⭐️ |
| - | 260 ⭐️ | |
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A skybox from an image for Bevy | 25 ⭐️ |
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A simple ball physics solver written in rust | 0 ⭐️ |
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An on-screen FPS display for bevyengine.org | 15 ⭐️ |
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3D airspace tracker for FLL (Fort Lauderdale-Hollywood International Airport) — built on the Luftraum framework | 0 ⭐️ |
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Bevy game jam | 0 ⭐️ |
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Simple stupid noise primitives for WGSL and Rust (glam/bevy types) | 111 ⭐️ |
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A prototype for SDF types and traits on top of bevy_math's primitives | 12 ⭐️ |
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- | 0 ⭐️ |
| [WIP] Multi Media Viewer build on Bevy | 1 ⭐️ | |
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- | 0 ⭐️ |
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- | 0 ⭐️ |
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- | 1 ⭐️ |
| A desktop clone of hanabi.live, written in Bevy. | 0 ⭐️ | |
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A little example showcasing shaders on UI elements in bevy | 0 ⭐️ |
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playing around with bevy bevy bevy | 0 ⭐️ |
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- | 3 ⭐️ |
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- | 0 ⭐️ |