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- | 0 ⭐️ |
Submission for the Ludum Dare 58 GameJam | 0 ⭐️ | |
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A server-authoritative replication crate for Bevy. | 513 ⭐️ |
a game to help me learn rust and bevy | 3 ⭐️ | |
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A Bevy plugin to use Kira for game audio | 399 ⭐️ |
Bevy plugin helping with asset loading and organization | 610 ⭐️ | |
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Rollback-safe implementations and utilities for Bevy Engine | 18 ⭐️ |
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derive macros for interleaved and planar formats, compatible with bevy ShaderType | 3 ⭐️ |
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- | 0 ⭐️ |
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A generic level editor to quickly sketch out levels that can be exported to other engines. | 1 ⭐️ |
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rotation exploration tool | 0 ⭐️ |
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Inspect rpm packages inside the various layers of your OCI image | 0 ⭐️ |
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- | 15 ⭐️ |
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Bevy UI styling using CSS | 83 ⭐️ |
- | 0 ⭐️ | |
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A simple Entity activation manager for Bevy | 0 ⭐️ |
Overengineered RTS | 0 ⭐️ | |
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The ultimate bevy aseprite binary plugin. Featuring animations and static atlas loading with pivots. Full support for hot reloading! | 128 ⭐️ |
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- | 0 ⭐️ |
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A Bevy plugin for configuration management | 6 ⭐️ |
|
- | 3 ⭐️ |
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Running a Bevy app in a Web Worker and interacting with HTML elements and the Bevy engine. | 57 ⭐️ |
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Integrate the Bevy engine into existing iOS / Android apps. | 193 ⭐️ |
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Your Own Level Editor Creation Kit | 203 ⭐️ |
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- | 0 ⭐️ |
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- | 10 ⭐️ |
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- | 49 ⭐️ |
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- | 0 ⭐️ |
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- | 0 ⭐️ |
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- | 1 ⭐️ |
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Bevy asset loader that transparently supports loading over http(s) | 96 ⭐️ |
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2D isometric real time tactics game engine written in Rust using Bevy Engine. | 1 ⭐️ |
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A tiny plugin that fixes Bevy not reporting when the cursor is unlocked on web | 4 ⭐️ |
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Input manager for Bevy. | 186 ⭐️ |
|
- | 0 ⭐️ |
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Soothing pastel theme for Bevy | 1 ⭐️ |
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Powerful tooltips for Bevy | 26 ⭐️ |
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A plugin that kills your cache, but makes the Bevy scheduler go brrr | 6 ⭐️ |
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A tiny crate providing a shuffle bag, which is a collection of items that can endlessly be picked in a random, nonrepeating order. | 16 ⭐️ |
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A toon shader that looks like the one used for characters in The Legend of Zelda: The Wind Waker | 71 ⭐️ |
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- | 0 ⭐️ |
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- | 18 ⭐️ |
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- | 0 ⭐️ |
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A global state machine for working with `bevy_picking`. | 6 ⭐️ |
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A minimal 2d layout system (that works in 3d!) for bevy. | 8 ⭐️ |
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Hierarchical opacity for bevy. | 13 ⭐️ |
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A bevy framework for implementing complex RPG stat systems. | 32 ⭐️ |
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- | 1 ⭐️ |
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- | 0 ⭐️ |
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Ability to read values from Tiled maps straight into Bevy Engine | 5 ⭐️ |