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My entry to the 53rd Ludum Dare game jam | 0 ⭐️ |
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Bevy and Rust game for Ludum Dare 53, theme Delivery. | 0 ⭐️ |
I don't know yet | 0 ⭐️ | |
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edenScript | 0 ⭐️ |
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Crash behavor of kayak_ui and bevy_editor_pls | 0 ⭐️ |
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An as-of-yet unnamed game built on Bevy in Rust. | 0 ⭐️ |
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A raytracer | 0 ⭐️ |
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Bevy Game Template | 0 ⭐️ |
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Following https://www.youtube.com/watch?v=TQt-v_bFdao&list=PLVnntJRoP85JHGX7rGDu6LaF3fmDDbqyd | 0 ⭐️ |
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Tic-tac-toe game in Rust | 0 ⭐️ |
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This demo shows a model for boid behaviour, seen in the real world in structures such as schools of fish. Made using Rust, Web Assembly, and the Bevy game engine. | 0 ⭐️ |
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Visualize Le Chatelier's Principle | 0 ⭐️ |
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Subway surfers-like game made in Rust using Bevy | 0 ⭐️ |
Roguelike in bevy | 0 ⭐️ | |
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RUST based tower-defense lib, main goal design is to be like combination of Starcraft and Mindustry | 0 ⭐️ |
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Mini-game using Bevy. You're only goal is to collect the snogs. | 0 ⭐️ |
Voxel engine written in Rust using Bevy | 0 ⭐️ | |
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A GUI for monitoring hardware. Kind of like a task manager/performance monitor | 0 ⭐️ | |
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rock paper scissors simulator in Rust & Bevy | 0 ⭐️ |
A deckbuilding game written in Rust, about a team of explorers exploring other dimensions and coming across weird stuff. | 0 ⭐️ | |
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