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Based on the tutorial by Zymartu Games with some additions by me | 0 ⭐️ | |
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Avionics in Rust | 0 ⭐️ |
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Let's reimplement my space shooter game, this time with Rust and Bevy. | 0 ⭐️ |
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Verlet physics simulation | 0 ⭐️ | |
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Rust game developed with Bevy compiled to WASM | 0 ⭐️ |
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A game where you travel very, very far into the space while managing your momentum | 0 ⭐️ |
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twitch overlay | 0 ⭐️ |
This is a small Rogue-like game made with Rust and Bevy. | 0 ⭐️ | |
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An implementation in Rust & Bevy of a worm (or snake) entity which is inspired by Terraria's Worm (more precisely, The Devourer of Gods). | 0 ⭐️ | |
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Mirror of https://nest.pijul.com/Jengamon/acerola_jam0_gam but git | 0 ⭐️ |
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My practice bevy game | 0 ⭐️ |
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An example based on bevy and some_bevy_tools | 0 ⭐️ |
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Temp project | 0 ⭐️ |
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Trying to create a floating capsule implementation | 0 ⭐️ |
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entry to crustjam 2024 | 0 ⭐️ |
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Side project, focusing on a RTS using a nice little asset pack | 0 ⭐️ |
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Demo of Bevy Game Engine in Rust Lang (using SQLX DB) | 0 ⭐️ | |
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"Do not return home." or some shitty quote from the story... | 0 ⭐️ |
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A flappy bird clone in Bevy. | 0 ⭐️ |
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