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Game Off 2023 submission. | 2 ⭐️ |
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- | 2 ⭐️ |
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- | 2 ⭐️ |
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playing around with bevy | 2 ⭐️ |
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- | 2 ⭐️ |
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An asset loader for the bevy engine that loads tilemaps from the tiled map editor | 2 ⭐️ |
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- | 2 ⭐️ |
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bevy jam 6 game | 2 ⭐️ |
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shadin' stuff | 1 ⭐️ |
| Connect the city, master the flow | 1 ⭐️ | |
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A simple testing project for lightyear | 1 ⭐️ |
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- | 1 ⭐️ |
| 用Rust+bevy实现的植物大战僵尸 | 1 ⭐️ | |
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A Windows app to alert the user when trying to talk on Discord while muted | 1 ⭐️ |
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A simple trainer app for rhythm gamers. | 1 ⭐️ |
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a short demonstration of how raymarching can render interesting shapes | 1 ⭐️ |
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Cozy 2D top-down idle gardening game | 1 ⭐️ |
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Smooth, 3d, voxel-based, procedural terrain for the bevy game engine | 1 ⭐️ |
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A generic level editor to quickly sketch out levels that can be exported to other engines. | 1 ⭐️ |
| A 3D solarpunk based game. | 1 ⭐️ | |
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An Asteroids clone made in Bevy. | 1 ⭐️ |
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- | 1 ⭐️ |
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- | 1 ⭐️ |
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A moddable voxel engine made with Rust and Bevy | 1 ⭐️ |
| - | 1 ⭐️ | |
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- | 1 ⭐️ |
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- | 1 ⭐️ |
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super succesfull game | 1 ⭐️ |
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WIP | 1 ⭐️ |
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Codename: Nebula Astralis | 1 ⭐️ |
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- | 1 ⭐️ |
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My rendition of Pong Wars in Bevy ECS | 1 ⭐️ |
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A fractal viewer written in Rust using Bevy. | 1 ⭐️ |
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Two meshes exaggerating the difference between the current main branch face-weighted smooth normals implementation, and my proposed angle-weighted implementation. | 1 ⭐️ |
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A Simple Physics Engine Demo | 1 ⭐️ |
| - | 1 ⭐️ | |
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- | 1 ⭐️ |
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- | 1 ⭐️ |
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- | 1 ⭐️ |
| - | 1 ⭐️ | |
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- | 1 ⭐️ |
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A fun little shmup 😅 | 1 ⭐️ |
| Simple module for adding a RenderDoc application capture hook to Bevy apps. | 1 ⭐️ | |
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- | 1 ⭐️ |
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- | 1 ⭐️ |
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My factory game about making a bigger factory | 1 ⭐️ |
| - | 1 ⭐️ | |
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Bartending game made in Bevy for Game Jam 6 | 1 ⭐️ |
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- | 1 ⭐️ |
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一款基于bevy引擎开发的开放世界体素游戏 | 1 ⭐️ |