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Interactive Typst content creator using Vello and Bevy.
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155 ⭐️
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A low-latency multiplayer action game, showcasing how to implement p2p connections and rollback networking in a web browser.
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147 ⭐️
|
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An inverse kinematics plugin for the Bevy engine
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146 ⭐️
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The ultimate bevy aseprite binary plugin. Featuring animations and static atlas loading with pivots. Full support for hot reloading!
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145 ⭐️
|
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Bevy plugin for localization using Fluent.
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144 ⭐️
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Flexible tweening plugin library for Bevy.
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142 ⭐️
|
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🦀 Soothing pastel theme for Rust
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135 ⭐️
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An environment for creative systems.
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133 ⭐️
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A simple terminal for rendering ascii in bevy.
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132 ⭐️
|
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A simple and incomplete SVG drawer for the Bevy engine.
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131 ⭐️
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A save/load framework for Bevy game engine.
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127 ⭐️
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Helpers for working with 2D tilemaps created with the Tiled map editor
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126 ⭐️
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adds trait queries to the bevy game engine
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118 ⭐️
|
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A Bevy helper to easily manage resources that need to persist across game sessions.
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107 ⭐️
|
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Set of Bevy-native networking crates, focused on providing robust and rock-solid data transfer primitives
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105 ⭐️
|
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Simple stupid noise primitives for WGSL and Rust (glam/bevy types)
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105 ⭐️
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Cloth engine for Bevy
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103 ⭐️
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Bevy UI styling using CSS
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101 ⭐️
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TrenchBroom integration, .map, and .bsp loading for Bevy
|
99 ⭐️
|
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Reinforcement Learning environments with Bevy
|
98 ⭐️
|
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A folk technology framework
|
96 ⭐️
|
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Behaviour trees for bevy, with on-demand entity spawning for task nodes.
|
95 ⭐️
|
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A Bevy plugin for easily animating 2D and 3D sprites
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93 ⭐️
|
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A sprouting integration of the Firewheel audio engine
|
88 ⭐️
|
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RTS-style camera controls plugin for Bevy Engine
|
88 ⭐️
|
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A camera controller for editors and CAD
|
85 ⭐️
|
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Data-driven content generation for Bevy
|
83 ⭐️
|
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🌎 Demo for procedural generation using the Bevy game engine
|
82 ⭐️
|
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A simple asynchronous runtime for executing async coroutines in the bevy engine.
|
82 ⭐️
|
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Cross-platform ergonomic abstractions for async programming in Bevy.
|
81 ⭐️
|
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A lighting 2d library for Bevy
|
80 ⭐️
|
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Idiomatic integration of the FMOD audio engine into Bevy projects. Enables spatial audio, real-time parameter adjustments, live updates, and Doppler effects.
|
79 ⭐️
|
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Asset-oriented UI framework for Bevy
|
79 ⭐️
|
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Simple integration of a Tokio runtime into a Bevy app for background processing.
|
77 ⭐️
|
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|
A toon shader that looks like the one used for characters in The Legend of Zelda: The Wind Waker
|
75 ⭐️
|
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A minimalist starter for bevy and rust
|
74 ⭐️
|
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A small Bevy project that procedurally generates a 2D pixel art landscape.
|
74 ⭐️
|
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A multiplayer block-based space exporation game in active development
|
71 ⭐️
|
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|
Send and receive MIDI data to and from bevy using DAWS or MIDI Controllers
|
71 ⭐️
|
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Bevy plugin for limited color palette pixel art games
|
67 ⭐️
|
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🎆 CPU-driven, batch-rendered particle system for the Bevy game engine.
|
65 ⭐️
|
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|
Editable lookup curve for Bevy
|
64 ⭐️
|
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|
A Minecraft-inspired Bevy game
|
64 ⭐️
|
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|
Bevy plugin for Flowfield based pathfinding
|
63 ⭐️
|
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|
Transfom interpolation for fixed timesteps for the Bevy game engine.
|
63 ⭐️
|
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|
Environment scattering tools and shaders/materials that prioritize visual fidelity/artistic freedom, a declarative API and modularity.
|
56 ⭐️
|
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|
Bevy plugin for rendering image sequences
|
56 ⭐️
|
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Card game prototype written in Rust with Bevy
|
55 ⭐️
|
|
|
Solid bevy game template for 3d RPG/shooter games
|
53 ⭐️
|
|
|
Text effects library for the Bevy game engine.
|
53 ⭐️
|