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Animation graphs in Bevy!
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176 ⭐️
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Sdf 2d shape renderer for Bevy
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176 ⭐️
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Dynamic ocean material for Bevy.
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175 ⭐️
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Cross-platform (including wasm) persistent key value store plugin for rust games/apps
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170 ⭐️
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-
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168 ⭐️
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Interactive Typst content creator using Vello and Bevy.
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164 ⭐️
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The ultimate bevy aseprite binary plugin. Featuring animations and static atlas loading with pivots. Full support for hot reloading!
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162 ⭐️
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Helpers for working with 2D tilemaps created with the Tiled map editor
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150 ⭐️
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Bevy plugin to help track progress and perform state transitions
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150 ⭐️
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Flexible tweening plugin library for Bevy.
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149 ⭐️
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A simple terminal for rendering ascii in bevy.
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142 ⭐️
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A simple and incomplete SVG drawer for the Bevy engine.
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139 ⭐️
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A save/load framework for Bevy game engine.
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133 ⭐️
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Use SpacetimeDB in your Bevy application
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131 ⭐️
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Embed an idiomatic Bevy app inside your Leptos app with ease.
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127 ⭐️
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Bevy plugin for a simple single-line text input widget.
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122 ⭐️
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adds trait queries to the bevy game engine
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121 ⭐️
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A Bevy plugin for Spine
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120 ⭐️
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Set of Bevy-native networking crates, focused on providing robust and rock-solid data transfer primitives
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118 ⭐️
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TrenchBroom integration, .map, and .bsp loading for Bevy
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114 ⭐️
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A sprouting integration of the Firewheel audio engine
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114 ⭐️
|
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Bevy UI styling using CSS
|
114 ⭐️
|
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A work-in-progress life simulation game.
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113 ⭐️
|
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A Bevy helper to easily manage resources that need to persist across game sessions.
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110 ⭐️
|
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Simple stupid noise primitives for WGSL and Rust (glam/bevy types)
|
108 ⭐️
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A Bevy plugin for easily animating 2D and 3D sprites
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105 ⭐️
|
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Behaviour trees for bevy, with on-demand entity spawning for task nodes.
|
103 ⭐️
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Reinforcement Learning environments with Bevy
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101 ⭐️
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A personal application framework
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101 ⭐️
|
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Hierachical Pathfinding for Bevy
|
98 ⭐️
|
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A camera controller for editors and CAD
|
96 ⭐️
|
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🌎 Demo for procedural generation using the Bevy game engine
|
92 ⭐️
|
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A minimalist starter for bevy and rust
|
91 ⭐️
|
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RTS-style camera controls plugin for Bevy Engine
|
90 ⭐️
|
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Data-driven content generation for Bevy
|
87 ⭐️
|
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Cross-platform ergonomic abstractions for async programming in Bevy.
|
86 ⭐️
|
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All your base are belong to us!
|
85 ⭐️
|
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Idiomatic integration of the FMOD audio engine into Bevy projects. Enables spatial audio, real-time parameter adjustments, live updates, and Doppler effects.
|
85 ⭐️
|
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A simple asynchronous runtime for executing async coroutines in the bevy engine.
|
83 ⭐️
|
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An ability management suite for Bevy.
|
82 ⭐️
|
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A toon shader that looks like the one used for characters in The Legend of Zelda: The Wind Waker
|
81 ⭐️
|
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A small Bevy project that procedurally generates a 2D pixel art landscape.
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81 ⭐️
|
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Simple integration of a Tokio runtime into a Bevy app for background processing.
|
80 ⭐️
|
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Wavefront OBJ mesh asset loader plugin for the Bevy engine.
|
79 ⭐️
|
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Allows you to use coroutine in Bevy
|
77 ⭐️
|
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|
Renzora Engine is a cross-platform game engine for Bevy 0.18
|
76 ⭐️
|
|
|
🎆 CPU-driven, batch-rendered particle system for the Bevy game engine.
|
74 ⭐️
|
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|
Send and receive MIDI data to and from bevy using DAWS or MIDI Controllers
|
74 ⭐️
|
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|
Solid bevy game template for 3d RPG/shooter games
|
72 ⭐️
|
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|
A sokoban with solver.
|
72 ⭐️
|