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Monitoring and observability layer for North Cloud | 0 ⭐️ |
| Visual Novel engine | 0 ⭐️ | |
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Aircraft map tracker built with Bevy game engine | 0 ⭐️ |
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any bevy projects I've done. I'm not professional so nothing is published | 0 ⭐️ |
| interactive generative art | 0 ⭐️ | |
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Extensible magic system using Bevy. | 0 ⭐️ |
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Simulation for F1TENTH robot that fully written on RUST | 0 ⭐️ |
| learning rust and bevy through creating a tanks game i used to play from my childhood | 0 ⭐️ | |
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Quickstart utility using Bevy featuring some genre specific utils | 0 ⭐️ |
| virtual world music player | 0 ⭐️ | |
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| Echomancy is an open-source Magic-style rules engine focused on correctness, transparency, and fairness — a community-driven alternative to MTG Arena. | 0 ⭐️ | |
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- | 0 ⭐️ |
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My rust utils | 0 ⭐️ |
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Bevy plugin for settings management. Supports TOML, JSON, binary, validation, async and atomic file writes, and multiple independent configs. | 0 ⭐️ |
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- | 0 ⭐️ |
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bevy 4x underground game, play as fungi in post-apocalypse world | 0 ⭐️ |
| Write vue in bevy engine. (Mirror repo) | 0 ⭐️ | |
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A Bevy implementation of cubic Bezier spline gizmos | 0 ⭐️ |
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- | 0 ⭐️ |
| Visualization of maze generation and shortest path searching with bevy engine | 0 ⭐️ | |
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Boids in Rust with Bevy | 0 ⭐️ |
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- | 0 ⭐️ |
| Standalone Rust Bevy/egui workstation for the Strudle music workspace | 0 ⭐️ | |
| - | 0 ⭐️ | |
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minecraft prototype in Rust | 0 ⭐️ |
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Shared adaptive voxel substrate for Phenotype projects | 0 ⭐️ |
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Physics-driven dice for Bevy 0.18. Parse a dice expression, drop it into an arena, watch the dice tumble and settle, read the result. | 0 ⭐️ |
| Beautiful tree generator | 0 ⭐️ | |
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Rust项目:2D回合制精灵对战游戏原型系统 | 0 ⭐️ |
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A declarative, fluent builder-pattern abstraction layer on top of Bevy's UI system and bevy_ui_text_input | 0 ⭐️ |
| - | 0 ⭐️ | |
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Phenotype GFX SDK — polyglot graphics collection: Rust voxel substrate + C# terrain & water, unified branding/versioning/interop. | 0 ⭐️ |