| A reimplementation of the classic snake clone 'Tausendfuß' from the Colour Genie EG2000 | 12 ⭐️ | |
|
|
Cheap, fast, mostly unique identifiers designed for Bevy. | 12 ⭐️ |
|
|
Load libgdx texture atlas (sprite sheet) files as Bevy assets. | 12 ⭐️ |
|
|
provide a gstreamer pipeline to bevy | 11 ⭐️ |
|
|
Bevy paperdoll plugin | 11 ⭐️ |
|
|
General timing system for the Bevy game engine | 11 ⭐️ |
|
|
Customizable Bevy Engine GLTF loading through a trait | 11 ⭐️ |
|
|
bevy zeroverse synthetic dataset generator 🕊️♾️ | 11 ⭐️ |
|
|
Apple Game Controller Framework Integration plugin for Bevy | 11 ⭐️ |
| The Elder Scrolls Adventures: Redguard (1998), rebuilt in Rust and Bevy. | 11 ⭐️ | |
|
|
Starterkit for bevy projcts | 10 ⭐️ |
|
|
Coherent virtual trackball controller/camera plugin for Bevy | 10 ⭐️ |
|
|
Rust crates/libraries for Minecraft bots, clients, and servers | 10 ⭐️ |
|
|
Minibuffer integration for bevy-inspector-egui | 10 ⭐️ |
|
|
Elgato Stream Deck integration for Bevy | 9 ⭐️ |
|
|
Async serial port plugin for Bevy game engine with enhanced error handling and convenience APIs | 9 ⭐️ |
|
|
- | 9 ⭐️ |
|
|
A minimal 2d layout system (that works in 3d!) for bevy. | 9 ⭐️ |
|
|
Bevy plugin for loading assets from JavaScript blob URLs. | 8 ⭐️ |
|
|
Bevy plugin adding better support for drag and drop files in the web. | 8 ⭐️ |
| Demos how to use dropped image files in a web based Bevy app as a Sprite | 8 ⭐️ | |
|
|
A Bevy plugin for configuration management | 8 ⭐️ |
|
|
A simple pixel-perfect camera plugin for Bevy, suitable for pixel-art. | 8 ⭐️ |
| An mmorpg engine and editor made in rust | 8 ⭐️ | |
|
|
Asset loader plugin for Bevy that adds support for lospec color palette formats | 7 ⭐️ |
|
|
A global state machine for working with `bevy_picking`. | 7 ⭐️ |
|
|
- | 7 ⭐️ |
|
|
Math, geometric and interpolation utilities to make bevy programmers happier. | 6 ⭐️ |
|
|
- | 6 ⭐️ |
|
|
Image Viewer that allow comparison side-by-side and stacked. | 5 ⭐️ |
|
|
- | 5 ⭐️ |
|
|
Query the user in Bevy | 5 ⭐️ |
|
|
Dyntopo real-time 3D sculpting in Rust | 5 ⭐️ |
|
|
Specify key chords using `Ctrl-A` short-hand | 4 ⭐️ |
|
|
derive macros for interleaved and planar formats, compatible with bevy ShaderType | 4 ⭐️ |
|
|
Live and timecode DMX lighting controller with 3D visualizer | 4 ⭐️ |
|
|
Bevy plugin to manage 2d texture in different view angles | 3 ⭐️ |
|
|
Some tools to make testing bevy stuff easier | 3 ⭐️ |
|
|
Fast halfedge triangle mesh graph in pure Rust | 3 ⭐️ |
|
|
Bevy 2D voxel game engine with GPU radiance-cascade lighting | 3 ⭐️ |
| Bevy small plugin for logging diagnostics into main window | 2 ⭐️ | |
|
|
- | 2 ⭐️ |
|
|
Bevy plugins and utilities for https://github.com/Henauxg/ghx_grid | 2 ⭐️ |
|
|
- | 2 ⭐️ |
|
|
Classical turn-based games built with Bevy | 2 ⭐️ |
|
|
Experimental repository to start slowly getting into 3D modeling and bevy as a game engine. | 2 ⭐️ |
|
|
GUI frontend for vpxtool | 2 ⭐️ |
|
|
- | 2 ⭐️ |
|
|
- | 2 ⭐️ |
|
|
Code-first game engine in Rust on Bevy 0.19: menus, settings, UI kit, render budget, look, animation, VFX, AI, sound, worlds, PCG, multiplayer, and agent-friendly devtools. | 2 ⭐️ |