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| My entry for the 49th Ludum Dare game jam | 0 ⭐️ | |
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I was trying to learn shaders... | 0 ⭐️ |
| Jumpy Vim will be a 2D platform fast paced game where the goals is to collect gems as fast as you can by moving via basic Vim commands. | 0 ⭐️ | |
| A game of pong written in rust | 0 ⭐️ | |
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| Test code to reproduce a segmentation fault when loading Bevy Engine on WSLg. | 0 ⭐️ | |
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Trying out Bevy and learning Rust. | 0 ⭐️ |
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| A very simple udp sender/listener with bevy | 0 ⭐️ | |
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Just game, may be will finished | 0 ⭐️ |
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A reimplementation of the classic SI formula, using Rust and the Bevy framework. Based on the tutorial created by Jeremy Chone | 0 ⭐️ |
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A snake game | 0 ⭐️ |
| Learning the basic of bevy game engine by making a simple pong game | 0 ⭐️ | |
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Simple rust platformer, as an intro to rust and bevy | 0 ⭐️ |
| Repository created to house a flappy bird clone for learning purposes. | 0 ⭐️ | |
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| Snake clone using Bevy | 0 ⭐️ | |
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2D shooting game by Bevy | 0 ⭐️ |
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A Bevy Engine UI with knobs and graphs, inspired by sound design tools | 0 ⭐️ |
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A breakout clone I built to learn Rust, based on Bevy's original breakout example. | 0 ⭐️ |
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Flappy bird clone in bevy | 0 ⭐️ |
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A strategy game written in rust | 0 ⭐️ |
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Quick and dirty prototype of a board game i played as a child to get familiar with Rust and the Bevy engine | 0 ⭐️ |
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snake in the bevy engine | 0 ⭐️ |
| Tool for exploring game systems | 0 ⭐️ | |
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