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Bevy Pixels integration | 0 ⭐️ |
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funky little donut based world | 0 ⭐️ |
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Showing missing normals on collision events for Sensor rigid bodies | 0 ⭐️ |
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First app test in Rust with Bevy game engine | 0 ⭐️ |
| learn rust, jump and run | 0 ⭐️ | |
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Starter template with custom tasks and debug configuration | 0 ⭐️ |
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Boid flocking simulation in Bevy. Mostly practice for ECS | 0 ⭐️ |
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Tutorial project by Logic Projects channel | 0 ⭐️ |
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| Code for War Rockets 2202 (https://jan-caron.itch.io/war-rockets-2202) | 0 ⭐️ | |
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A repo for playing with the template at https://github.com/Leafwing-Studios/template-repo | 0 ⭐️ |
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Game for kids to learn alphabet. | 0 ⭐️ |
| NEAT algorithm implemented in Rust for a 2d car racing game | 0 ⭐️ | |
| 2048 game written in Rust based on a Rust Adventures workshop | 0 ⭐️ | |
| project-rust-diamond created by GitHub Classroom | 0 ⭐️ | |
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Tutorial project using BEVY engine: https://dev.to/qongzi/bevy-minesweeper-introduction-4l7f | 0 ⭐️ |
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learning bevy engine | 0 ⭐️ |
| Pacman-inspired game made with Bevy engine | 0 ⭐️ | |
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First practice of bevy | 0 ⭐️ |
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A compo submission attempt for Ludum Dare 50 | 0 ⭐️ |
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This was my entry for Ludum Dare 50, which had the theme “Delay the Inevitable.” | 0 ⭐️ |