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I don't know what to describe this as yet, tools for LD51! | 0 ⭐️ |
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fiddling with game development with bevy in rust | 0 ⭐️ |
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| Trying to make it work | 0 ⭐️ | |
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Jeu de rythme réalisé en stream (Twitch) | 0 ⭐️ |
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A work in progress simulation universe | 0 ⭐️ |
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| Demonstrates premultiplied alpha problems in Bevy | 0 ⭐️ | |
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Blazingly fast game of pong coded in Rust | 0 ⭐️ |
| learning bevy | 0 ⭐️ | |
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Snake game clone written in Rust with the Bevy engine. | 0 ⭐️ |
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| Ludum Dare 51 repo | 0 ⭐️ | |
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| Using Bevy to code a snake game, then create an AI for it. | 0 ⭐️ | |
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The Launcher and GUI for the Mocs Arcade | 0 ⭐️ |
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Dogfight game using the Bevy game engine | 0 ⭐️ |
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Basic dice rolling simulation | 0 ⭐️ |
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Entry for LD51 | 0 ⭐️ |
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reaction-bevy | 0 ⭐️ |
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perfect extreme cheffing | 0 ⭐️ |
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Scriplets is an RTS game about programming | 0 ⭐️ |
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| space invader implemented in rust using bevy | 0 ⭐️ | |
| A project for procedural walking animations in Bevy | 0 ⭐️ | |
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| following along with https://www.okkohakola.com/posts/sandfall_tutorial | 0 ⭐️ | |
| definitely not factorio | 0 ⭐️ | |
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The game is a interactive game that at bigining going to be controller by a player, The game has two main modes: God mode and Pilot mode. | 0 ⭐️ |
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