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This is Nishant Dash's implementation of the Elementary Cellular Automaton using Wolfram codes. It was created in rust using the Bevy game engine and was compiled to Web Assembly. | 0 ⭐️ | |
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Collection of small utilities I've written for hobby projects. | 0 ⭐️ |
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A prototype mountain climbing game. | 0 ⭐️ |
A simplified implementation of the classic game "Bomberman". | 0 ⭐️ | |
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Minimal demo to reproduce texture format issue in Web/WASM using Bevy 0.12 | 0 ⭐️ | |
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Game Engine as an API, with practical mod compatibility and Extensibility | 0 ⭐️ |
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bevy game development | 0 ⭐️ |
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project-chess-masters created by GitHub Classroom | 0 ⭐️ |
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ゲームエンジンBevyで作られたタイミングゲーム | 0 ⭐️ |
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A simple version of the game pong written in rust to practice Bevy. | 0 ⭐️ |
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bevy practise | 0 ⭐️ |
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Submission for the Pirate Jam 15 | 0 ⭐️ |
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Example of bug in bevy_ecs_tilemap | 0 ⭐️ |
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A game I'm working on. Very early stages | 0 ⭐️ |
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misc shader experiments | 0 ⭐️ |
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Learning about Bevy game engine and Rust | 0 ⭐️ |
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A game about a buck what goes quick | 0 ⭐️ |
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A space shooter game built on Rust, Bevy and Cargo | 0 ⭐️ |
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A multiplayer library for the bevy game engine that uses the steamworks API | 0 ⭐️ |