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Rust Game Development Learning Project | 0 ⭐️ |
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A crate for use in my bevy game engine projects containing all useful and reusable components, systems, plugins etc. May contain dependencies to all manner of other bevy / rust crates. | 0 ⭐️ |
An implementation of the Boids algorithm in Rust with Bevy. | 0 ⭐️ | |
Space Invaders clone, built to learn Bevy Engine | 0 ⭐️ | |
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Basic "interaction" functionality plugin for the Bevy game engine. | 0 ⭐️ |
Pong clone made in Bevy Engine | 0 ⭐️ | |
My implementation of The Ray Tracer Challenge from pragprog in Rust | 0 ⭐️ | |
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Exploring the wave function collapse algorithm | 0 ⭐️ |
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Snake game in Rust with Bevy | 0 ⭐️ |
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simple pong game | 0 ⭐️ |
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A simple trainer app for rhythm gamers. | 0 ⭐️ |
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cyber_cycle | 0 ⭐️ |
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a defensive top-down scroller with bevy | 0 ⭐️ |
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Basic implementation of a chess game using rust and bevy game engine | 0 ⭐️ |
Game for Toy Box Jam 4. Made to test out Bevy engine. | 0 ⭐️ | |
Side scrolling jump game for the Spring 2022 Game Project Course at University of Helsinki | 0 ⭐️ | |
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bevy で作るスネークゲーム | 0 ⭐️ |
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hello bevy | 0 ⭐️ |
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Spaceship game using bevy | 0 ⭐️ |
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Simple version of 2048 made in Rust using Bevy | 0 ⭐️ |
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Artificial Intelligence Playground - a place to experiment with game AI algorithms, implemented as Bevy run-time editor | 0 ⭐️ | |
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