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Rust bindings for entity-gym. | 25 ⭐️ |
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Multi-Agent FPS Gym Environment with bevy_rl | 25 ⭐️ |
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A Bevy plugin for loading the LDtk 2D tile map format. | 24 ⭐️ |
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Particle Systems in bevy | 24 ⭐️ |
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Tools for working with meshes in bevy | 24 ⭐️ |
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Render MuJoCo scenes in bevy | 23 ⭐️ |
| just a game | 23 ⭐️ | |
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Display UR5 robots using the bevy engine | 23 ⭐️ |
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A few "fun" examples for the Bevy engine ! | 23 ⭐️ |
| An example project using bevy_mujoco to make Unitree A1 Robot walk with neural network | 23 ⭐️ | |
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Terrain Generation in Bevy | 22 ⭐️ |
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A simulation of the Physarum Polycephalum slime. Written in Rust and rendered with Bevy. | 22 ⭐️ |
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A simple camera for properly displaying tile-based low resolution pixel perfect 2D games in bevy. | 22 ⭐️ |
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- | 22 ⭐️ |
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Integration layer between Bevy, puffin and tracing libraries | 22 ⭐️ |
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- | 22 ⭐️ |
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A collection of experiments and demos for building social VR with bevy and wgpu | 21 ⭐️ |
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https://affanshahid.dev/posts/learning-game-dev-bevy-1/ | 21 ⭐️ |
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Point mesh plugin for Bevy | 21 ⭐️ |
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- | 21 ⭐️ |
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A platforming Tower Defense game for Bevy Jam 3 | 21 ⭐️ |
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full-viewport plugin for bevy on the web | 21 ⭐️ |
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More shapes for the bevy game engine | 21 ⭐️ |
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Space game written in Bevy featuring a gas simulation | 21 ⭐️ |
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A 3D reimagining of Cataclysm: Dark Days Ahead built with Rust and Bevy | 20 ⭐️ |
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Bevy UI Node Styles defined with CSS | 20 ⭐️ |
| A scalable, cross-language, probabilistic wildfire simulation engine for research, visualization, and experimentation. | 20 ⭐️ | |
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- | 20 ⭐️ |
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- | 20 ⭐️ |
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A spectator camera plugin for the Bevy game engine (https://bevyengine.org). | 20 ⭐️ |
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Galaga game in Bevy and Rust | 20 ⭐️ |
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An atomic save/load system for Bevy Game Engine. | 20 ⭐️ |
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template for bevy games 🦀 | 20 ⭐️ |
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- | 19 ⭐️ |
| Bevy procedural animation example | 19 ⭐️ | |
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- | 19 ⭐️ |
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- | 19 ⭐️ |
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Bring the power of Bevy ECS into the Godot game engine! | 19 ⭐️ |
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Example implementation of a 3d hexagon tile-based map editor using bevy | 19 ⭐️ |
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- | 19 ⭐️ |
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- | 19 ⭐️ |
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Calculate physical correct sun movement from desired day/night duration and max sun height | 19 ⭐️ |
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Procedurally generated 3D fractal trees in the Bevy game engine | 19 ⭐️ |
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Game jam submission for Bevy Jam #3 | 18 ⭐️ |
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- | 18 ⭐️ |
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Parallax effect based Spacecraft shooting game written in Rust and Bevy Gaming Engine | 18 ⭐️ |
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Cooperative first-person roguelike dungeon crawler where spells are programs | 18 ⭐️ |
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- | 18 ⭐️ |
| A MMO server emulator written in Rust with Bevy, designed for modern infrastructure with safety, speed, and reliability at its core. | 18 ⭐️ | |
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Doug is a WIP semi-automated to full manual VLSI Analog and Mixed Signal CAD design tool built with Bevy and Layout21 | 18 ⭐️ |