| A project that samples two bugs. (1) Group management change detection doesn't work, (2) Group management + interest management is broken | 0 ⭐️ | |
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old project archive | 0 ⭐️ |
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its not my game, but i think i'll learn a lot | 0 ⭐️ |
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| The Warthogz' Entry for the Ludum Dare 56 Game Jam | 0 ⭐️ | |
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Bevy Spooky Jam entry | 0 ⭐️ |
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Our Entry to Ludum Dare 56 | 0 ⭐️ |
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| Game entry for Ludum Dare 56 | 0 ⭐️ | |
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Bullet hell yea | 0 ⭐️ |
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BevyCraft is an entity-component game development project built on the Bevy Engine, featuring multi-screen workflows for designing, simulating, and testing games with Rapier 3D physics. | 0 ⭐️ |
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Its a game | 0 ⭐️ |
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tutorial of bevy minesweeper (https://dev.to/qongzi/bevy-minesweeper-introduction-4l7f) | 0 ⭐️ |
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Minimal reproduction for lighyear leafwing input replication bug | 0 ⭐️ |
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A WIP map game | 0 ⭐️ |
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A new bevy project, in which i will learn some rapier physics | 0 ⭐️ |
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Simple pong game made with Bevy Engine. | 0 ⭐️ |
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Rust + Bevy port of Space Huggers–the 13kb JS game | 0 ⭐️ |
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My entry to the 56th Ludum Dare game jam | 0 ⭐️ |
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(Deserted) A Rust package intended to be a well-logical simulation implement. | 0 ⭐️ |
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Studying Bevy/RUST, building a calculator with a library and UI | 0 ⭐️ |
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Learning a bit of Rust through a small game-dev project. | 0 ⭐️ |
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Implementation of pong with rust and bevy | 0 ⭐️ |
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Noodling with Bevy and Rust with complete unfamiliarity | 0 ⭐️ |
| Sure. | 0 ⭐️ | |
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I made snake in Bevy using 100% Rust! | 0 ⭐️ |
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Experiments based on Bevy and Rapier 2D physics | 0 ⭐️ |
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| halloween game? | 0 ⭐️ | |
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A game I'm working on using the Bevy engine | 0 ⭐️ |
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| simple Sokoban in Rust for learning purpose | 0 ⭐️ | |
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